FrameSignpost_Logic3D Class Reference
Inheritance diagram for FrameSignpost_Logic3D:Public Member Functions | |
virtual const csHandlerID * | GenericPrec (csRef< iEventHandlerRegistry > &, csRef< iEventNameRegistry > &, csEventID) const |
This function takes a csEventID as an argument and returns an array of csHandlerIDs identifying those event handlers which must, for the given event, only be called before this one (if they have been instantiated). | |
virtual const csHandlerID * | GenericSucc (csRef< iEventHandlerRegistry > &r1, csRef< iEventNameRegistry > &r2, csEventID e) const |
This function takes a csEventID as an argument and returns an array of csHandlerIDs identifying those event handlers which must, for the given event, only be called after this one (if the have been instantiated). |
Detailed Description
Definition at line 226 of file eventhandlers.h.
Member Function Documentation
virtual const csHandlerID* FrameSignpost_Logic3D::GenericPrec | ( | csRef< iEventHandlerRegistry > & | , | |
csRef< iEventNameRegistry > & | , | |||
csEventID | ||||
) | const [virtual] |
This function takes a csEventID as an argument and returns an array of csHandlerIDs identifying those event handlers which must, for the given event, only be called before this one (if they have been instantiated).
Should only return generic identifiers, not instance identifiers; in other words, every member of the array should be the result of a call to csHandlerRegistry::GetGenericID("name"), where "name" may be some class's static GenericName() function or a literal string.
This should also be a "virtual static" function, but C++ doesn't have them.
Implements iEventHandler.
virtual const csHandlerID* FrameSignpost_Logic3D::GenericSucc | ( | csRef< iEventHandlerRegistry > & | r1, | |
csRef< iEventNameRegistry > & | r2, | |||
csEventID | e | |||
) | const [virtual] |
This function takes a csEventID as an argument and returns an array of csHandlerIDs identifying those event handlers which must, for the given event, only be called after this one (if the have been instantiated).
Should only return generic identifiers, not instance identifiers; in other words, every member of the array should be the result of a call to csHandlerRegistry::GetGenericID("name"), where "name" may be some class's static GenericString() function or a literal string.
This should also be a "virtual static" function, but C++ doesn't have them.
Implements iEventHandler.
The documentation for this class was generated from the following file:
- csutil/eventhandlers.h
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