csDebuggingGraph Class Reference
This is a static class that helps with debugging. More...
#include <csutil/debug.h>
Static Public Member Functions | |
static void | AddChild (iObjectRegistry *object_reg, void *parent, void *child) |
Add a child to an object. | |
static void | AddObject (iObjectRegistry *object_reg, void *object, bool scf, char *file, int linenr, char *description,...) |
Add a new object to the debug graph and link to its parent. | |
static void | AddParent (iObjectRegistry *object_reg, void *child, void *parent) |
Add a parent to an object. | |
static void | AttachDescription (iObjectRegistry *object_reg, void *object, char *description,...) |
Attach a new description to an object in the graph. | |
static void | AttachType (iObjectRegistry *object_reg, void *object, char *type) |
Attach a type to an object in the graph. | |
static void | Clear (iObjectRegistry *object_reg) |
Completely clear everything in the debug graph. | |
static void | Dump (iObjectRegistry *object_reg, void *object, bool reset_mark=true) |
Dump the graph containing the given object. | |
static void | Dump (iObjectRegistry *object_reg) |
Dump all the resulting graphs. | |
static void | RemoveChild (iObjectRegistry *object_reg, void *parent, void *child) |
Unlink a child from its parent. | |
static void | RemoveObject (iObjectRegistry *object_reg, void *object, char *file, int linenr) |
Remove an object from the debug tree. | |
static void | RemoveParent (iObjectRegistry *object_reg, void *child, void *parent) |
Unlink a parent from its child. | |
static void | SetupGraph (iObjectRegistry *object_reg) |
Initialize the debugging graph. |
Detailed Description
This is a static class that helps with debugging.It will register an object in the object registry that keeps track of allocations in a graph. Later on you can add/remove allocations from that graph.
Definition at line 88 of file debug.h.
Member Function Documentation
static void csDebuggingGraph::AddChild | ( | iObjectRegistry * | object_reg, | |
void * | parent, | |||
void * | child | |||
) | [static] |
Add a child to an object.
static void csDebuggingGraph::AddObject | ( | iObjectRegistry * | object_reg, | |
void * | object, | |||
bool | scf, | |||
char * | file, | |||
int | linenr, | |||
char * | description, | |||
... | ||||
) | [static] |
Add a new object to the debug graph and link to its parent.
If 'scf' is true 'object' is an iBase.
static void csDebuggingGraph::AddParent | ( | iObjectRegistry * | object_reg, | |
void * | child, | |||
void * | parent | |||
) | [static] |
Add a parent to an object.
static void csDebuggingGraph::AttachDescription | ( | iObjectRegistry * | object_reg, | |
void * | object, | |||
char * | description, | |||
... | ||||
) | [static] |
Attach a new description to an object in the graph.
static void csDebuggingGraph::AttachType | ( | iObjectRegistry * | object_reg, | |
void * | object, | |||
char * | type | |||
) | [static] |
Attach a type to an object in the graph.
static void csDebuggingGraph::Clear | ( | iObjectRegistry * | object_reg | ) | [static] |
Completely clear everything in the debug graph.
static void csDebuggingGraph::Dump | ( | iObjectRegistry * | object_reg, | |
void * | object, | |||
bool | reset_mark = true | |||
) | [static] |
Dump the graph containing the given object.
You should usually leave reset_mark alone. That's for internal use.
static void csDebuggingGraph::Dump | ( | iObjectRegistry * | object_reg | ) | [static] |
Dump all the resulting graphs.
static void csDebuggingGraph::RemoveChild | ( | iObjectRegistry * | object_reg, | |
void * | parent, | |||
void * | child | |||
) | [static] |
Unlink a child from its parent.
static void csDebuggingGraph::RemoveObject | ( | iObjectRegistry * | object_reg, | |
void * | object, | |||
char * | file, | |||
int | linenr | |||
) | [static] |
Remove an object from the debug tree.
static void csDebuggingGraph::RemoveParent | ( | iObjectRegistry * | object_reg, | |
void * | child, | |||
void * | parent | |||
) | [static] |
Unlink a parent from its child.
static void csDebuggingGraph::SetupGraph | ( | iObjectRegistry * | object_reg | ) | [static] |
Initialize the debugging graph.
Special note! In debug mode (CS_DEBUG) this function will put the pointer to the object registry in iSCF::object_reg. That way we can use this debugging functionality in places where the object registry is not available.
The documentation for this class was generated from the following file:
- csutil/debug.h
Generated for Crystal Space by doxygen 1.4.7