csMatrix3 Class Reference
[Geometry utilities]
A 3x3 matrix.
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#include <csgeom/matrix3.h>
Inheritance diagram for csMatrix3:
Public Member Functions | |
csVector3 | Col1 () const |
Get the first column of this matrix as a vector. | |
csVector3 | Col2 () const |
Get the second column of this matrix as a vector. | |
csVector3 | Col3 () const |
Get the third column of this matrix as a vector. | |
csMatrix3 (const csQuaternion &quat) | |
Construct a matrix with a quaternion. | |
csMatrix3 (float x, float y, float z, float angle) | |
Construct a matrix from axis-angle specifier. | |
csMatrix3 (csMatrix3 const &o) | |
Copy constructor. | |
csMatrix3 (float am11, float am12, float am13, float am21, float am22, float am23, float am31, float am32, float am33) | |
Construct a matrix and initialize it. | |
csMatrix3 () | |
Construct a matrix, initialized to be the identity. | |
float | Determinant () const |
Compute the determinant of this matrix. | |
csMatrix3 | GetInverse () const |
Return the inverse of this matrix. | |
csMatrix3 | GetTranspose () const |
Return the transpose of this matrix. | |
void | Identity () |
Set this matrix to the identity matrix. | |
void | Invert () |
Invert this matrix. | |
bool | IsIdentity () const |
Check if the matrix is identity. | |
csMatrix3 & | operator *= (float) |
Multiply this matrix with a scalar. | |
csMatrix3 & | operator *= (const csMatrix3 &) |
Multiply another matrix with this matrix. | |
csMatrix3 | operator+ () const |
Unary + operator. | |
csMatrix3 & | operator+= (const csMatrix3 &) |
Add another matrix to this matrix. | |
csMatrix3 | operator- () const |
Unary - operator. | |
csMatrix3 & | operator-= (const csMatrix3 &) |
Subtract another matrix from this matrix. | |
csMatrix3 & | operator/= (float) |
Divide this matrix by a scalar. | |
csMatrix3 & | operator= (const csMatrix3 &o) |
Assign another matrix to this one. | |
csVector3 | Row1 () const |
Get the first row of this matrix as a vector. | |
csVector3 | Row2 () const |
Get the second row of this matrix as a vector. | |
csVector3 | Row3 () const |
Get the third row of this matrix as a vector. | |
void | Set (const csQuaternion &) |
Initialize matrix with a quaternion. | |
void | Set (csMatrix3 const &o) |
void | Set (float o11, float o12, float o13, float o21, float o22, float o23, float o31, float o32, float o33) |
Set matrix values. | |
void | Transpose () |
Transpose this matrix. | |
Public Attributes | |
float | m11 |
float | m12 |
float | m13 |
float | m21 |
float | m22 |
float | m23 |
float | m31 |
float | m32 |
float | m33 |
Friends | |
csMatrix3 | operator * (float f, const csMatrix3 &m) |
Multiply a matrix and a scalar. | |
csMatrix3 | operator * (const csMatrix3 &m, float f) |
Multiply a matrix and a scalar. | |
csVector3 | operator * (const csMatrix3 &m, const csVector3 &v) |
Multiply a vector by a matrix (transform it). | |
csMatrix3 | operator * (const csMatrix3 &m1, const csMatrix3 &m2) |
Multiply two matricies. | |
bool | operator!= (const csMatrix3 &m1, const csMatrix3 &m2) |
Check if two matricies are not equal. | |
csMatrix3 | operator+ (const csMatrix3 &m1, const csMatrix3 &m2) |
Add two matricies. | |
csMatrix3 | operator- (const csMatrix3 &m1, const csMatrix3 &m2) |
Subtract two matricies. | |
csMatrix3 | operator/ (const csMatrix3 &m, float f) |
Divide a matrix by a scalar. | |
bool | operator< (const csMatrix3 &m, float f) |
Test if each component of a matrix is less than a small epsilon value. | |
bool | operator== (const csMatrix3 &m1, const csMatrix3 &m2) |
Check if two matricies are equal. | |
bool | operator> (float f, const csMatrix3 &m) |
Test if each component of a matrix is greater than a small epsilon value. |
Detailed Description
A 3x3 matrix.
Definition at line 38 of file matrix3.h.
Constructor & Destructor Documentation
csMatrix3::csMatrix3 | ( | ) | [inline] |
csMatrix3::csMatrix3 | ( | float | am11, | |
float | am12, | |||
float | am13, | |||
float | am21, | |||
float | am22, | |||
float | am23, | |||
float | am31, | |||
float | am32, | |||
float | am33 | |||
) | [inline] |
csMatrix3::csMatrix3 | ( | csMatrix3 const & | o | ) | [inline] |
csMatrix3::csMatrix3 | ( | float | x, | |
float | y, | |||
float | z, | |||
float | angle | |||
) |
Construct a matrix from axis-angle specifier.
csMatrix3::csMatrix3 | ( | const csQuaternion & | quat | ) | [inline, explicit] |
Member Function Documentation
csVector3 csMatrix3::Col1 | ( | ) | const [inline] |
csVector3 csMatrix3::Col2 | ( | ) | const [inline] |
csVector3 csMatrix3::Col3 | ( | ) | const [inline] |
float csMatrix3::Determinant | ( | ) | const |
Compute the determinant of this matrix.
csMatrix3 csMatrix3::GetInverse | ( | ) | const [inline] |
Return the inverse of this matrix.
Definition at line 144 of file matrix3.h.
Referenced by csReversibleTransform::SetO2T(), and csReversibleTransform::SetT2O().
csMatrix3 csMatrix3::GetTranspose | ( | ) | const |
Return the transpose of this matrix.
Referenced by csOrthoTransform::SetO2T(), and csOrthoTransform::SetT2O().
void csMatrix3::Identity | ( | ) |
Set this matrix to the identity matrix.
bool csMatrix3::IsIdentity | ( | ) | const |
Check if the matrix is identity.
csMatrix3& csMatrix3::operator *= | ( | float | ) |
Multiply this matrix with a scalar.
csMatrix3 csMatrix3::operator+ | ( | ) | const [inline] |
csMatrix3 csMatrix3::operator- | ( | ) | const [inline] |
csMatrix3& csMatrix3::operator/= | ( | float | ) |
Divide this matrix by a scalar.
csVector3 csMatrix3::Row1 | ( | ) | const [inline] |
csVector3 csMatrix3::Row2 | ( | ) | const [inline] |
csVector3 csMatrix3::Row3 | ( | ) | const [inline] |
void csMatrix3::Set | ( | const csQuaternion & | ) |
Initialize matrix with a quaternion.
void csMatrix3::Set | ( | float | o11, | |
float | o12, | |||
float | o13, | |||
float | o21, | |||
float | o22, | |||
float | o23, | |||
float | o31, | |||
float | o32, | |||
float | o33 | |||
) | [inline] |
void csMatrix3::Transpose | ( | ) |
Transpose this matrix.
Friends And Related Function Documentation
Multiply two matricies.
Check if two matricies are not equal.
bool operator< | ( | const csMatrix3 & | m, | |
float | f | |||
) | [friend] |
Test if each component of a matrix is less than a small epsilon value.
Check if two matricies are equal.
bool operator> | ( | float | f, | |
const csMatrix3 & | m | |||
) | [friend] |
Test if each component of a matrix is greater than a small epsilon value.
The documentation for this class was generated from the following file:
- csgeom/matrix3.h
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