CrystalSpace

Public API Reference

csProcTexture Member List

This is the complete list of members for csProcTexture, including all inherited members.

AddNameChangeListener(iObjectNameChangeListener *listener)csObject [virtual]
AddRefOwner(void **ref_owner)scfImplementation< csObject > [inline, virtual]
always_animatecsProcTexture [protected]
anim_preparedcsProcTexture [protected]
Animate(csTicks current_time)=0csProcTexture [pure virtual]
ChildrencsObject [protected]
Clone() const csProcTexture [protected, virtual]
csidcsObject [protected]
csObject(iBase *pParent=0)csObject
csObject(csObject &o)csObject
csObjectIterator classcsObject [friend]
csProcTexCallbackcsProcTexture [friend]
csProcTexEventHandler classcsProcTexture [friend]
DecRef()scfImplementation< csObject > [inline, virtual]
DisableAutoUpdate()csProcTexture [inline]
FireNameChangeListeners(const char *oldname, const char *newname)csObject [protected]
g2dcsProcTexture [protected]
g3dcsProcTexture [protected]
GetAlwaysAnimate() const csProcTexture [protected, virtual]
GetChild(int iInterfaceID, int iVersion, const char *Name=0, bool FirstName=false) const csObject [virtual]
GetChild(const char *Name) const csObject [virtual]
GetDimension(int &w, int &h) const csProcTexture [inline, virtual]
GetFactory()csProcTexture [protected, virtual]
GetFlags() const csProcTexture [protected, virtual]
GetG2D()csProcTexture [inline]
GetG3D()csProcTexture [inline]
GetID() const csObject [virtual]
GetImageFile()csProcTexture [protected, virtual]
GetIterator()csObject [virtual]
GetKeyColor(int &red, int &green, int &blue) const csProcTexture [protected, virtual]
GetName() const csObject [virtual]
GetObjectParent() const csObject [virtual]
GetRandom(int max)csProcTexture [inline, static]
GetRefCount()scfImplementation< csObject > [inline, virtual]
GetTextureClass()csProcTexture [protected, virtual]
GetTextureHandle()csProcTexture [protected, virtual]
GetTextureWrapper()csProcTexture [inline]
GetUseCallback() const csProcTexture [protected, virtual]
IncRef()scfImplementation< csObject > [inline, virtual]
Initialize(iObjectRegistry *object_reg)csProcTexture [virtual]
Initialize(iObjectRegistry *object_reg, iEngine *engine, iTextureManager *txtmgr, const char *name)csProcTexture
InitializeObject()csObject [protected]
IsVisitRequired() const csProcTexture [protected, virtual]
KeepImage() const csProcTexture [protected, virtual]
key_bluecsProcTexture [protected]
key_colorcsProcTexture [protected]
key_greencsProcTexture [protected]
key_redcsProcTexture [protected]
last_cur_timecsProcTexture
listenerscsObject [protected]
mat_hcsProcTexture [protected]
mat_wcsProcTexture [protected]
NamecsObject [protected]
ObjAdd(iObject *obj)csObject [virtual]
ObjAddChildren(iObject *Parent)csObject [virtual]
object_regcsProcTexture [protected]
ObjReleaseOld(iObject *obj)csObject [virtual]
ObjRemove(iObject *obj)csObject [virtual]
ObjRemoveAll()csObject [virtual]
operator=(const scfImplementation &)scfImplementation< csObject > [inline]
ParentObjectcsObject [protected]
PrepareAnim()csProcTexture [virtual]
proc_imagecsProcTexture [protected]
ptReadycsProcTexture [protected]
QueryInterface(scfInterfaceID id, scfInterfaceVersion version)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, virtual]
QueryObject()csProcTexture [protected, virtual]
Register(iTextureManager *txtmng)csProcTexture [protected, virtual]
RemoveNameChangeListener(iObjectNameChangeListener *listener)csObject [virtual]
RemoveRefOwner(void **ref_owner)scfImplementation< csObject > [inline, virtual]
scfClassType typedefscfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [protected]
scfImplementation(csObject *object, iBase *parent=0)scfImplementation< csObject > [inline]
scfImplementation(const scfImplementation &)scfImplementation< csObject > [inline]
scfImplementation1(csObject *object, iBase *parent=0)scfImplementation1< csObject, iObject > [inline, protected]
scfImplementationExt2(csProcTexture *object)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected]
scfImplementationExt2(csProcTexture *object, T1 t1)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected]
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected]
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected]
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3, T4 t4)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected]
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected]
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected]
scfImplementationType typedefscfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [protected]
scfObjectscfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [protected]
scfParentscfImplementation< csObject > [protected]
scfRefCountscfImplementation< csObject > [protected]
scfRemoveRefOwners()scfImplementation< csObject > [inline, protected]
scfWeakRefOwnersscfImplementation< csObject > [protected]
SetAlwaysAnimate(bool enable)csProcTexture [protected, virtual]
SetFlags(int flags)csProcTexture [protected, virtual]
SetImageFile(iImage *Image)csProcTexture [protected, virtual]
SetKeepImage(bool k)csProcTexture [protected, virtual]
SetKeyColor(int red, int green, int blue)csProcTexture [inline, virtual]
SetName(const char *iName)csObject [virtual]
SetObjectParent(iObject *)csObject [virtual]
SetTextureClass(const char *className)csProcTexture [protected, virtual]
SetTextureHandle(iTextureHandle *tex)csProcTexture [protected, virtual]
SetUseCallback(iTextureCallback *callback)csProcTexture [protected, virtual]
texcsProcTexture [protected]
texFlagscsProcTexture [protected]
use_cbcsProcTexture [protected]
visiblecsProcTexture [protected]
Visit()csProcTexture [protected, virtual]
WeakRefOwnerArray typedefscfImplementation< csObject > [protected]
~csObject()csObject [virtual]
~iBase()iBase [inline, protected, virtual]
~scfImplementation()scfImplementation< csObject > [inline, virtual]
~scfImplementation1()scfImplementation1< csObject, iObject > [inline, protected, virtual]
~scfImplementationExt2()scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > [inline, protected, virtual]


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