CrystalSpace

Public API Reference

csRandomFloatGen Class Reference

Fast simple random number generator for floating point values. More...

#include <csutil/floatrand.h>

List of all members.

Public Member Functions

 csRandomFloatGen (unsigned int seed)
 Initialize the random number generator using given seed.
 csRandomFloatGen ()
 Initialize the random number generator using current time().
float Get (float min, float max)
 Get a floating point random number in range min <= num < max.
float Get (float max)
 Get a floating point random number in range 0 <= num < max.
float Get ()
 Get a floating-point random number in range 0 <= num < 1.
float GetAngle ()
 Get a random angle in range 0 <= num < 2*PI radians.
void Initialize (unsigned int new_seed)
 Initialize the RNG using the supplied seed value.
void Initialize ()
 Initialize the RNG using current time() as the seed value.


Detailed Description

Fast simple random number generator for floating point values.

Definition at line 34 of file floatrand.h.


Constructor & Destructor Documentation

csRandomFloatGen::csRandomFloatGen (  )  [inline]

Initialize the random number generator using current time().

Definition at line 41 of file floatrand.h.

csRandomFloatGen::csRandomFloatGen ( unsigned int  seed  )  [inline]

Initialize the random number generator using given seed.

Definition at line 44 of file floatrand.h.


Member Function Documentation

float csRandomFloatGen::Get ( float  min,
float  max 
) [inline]

Get a floating point random number in range min <= num < max.

Definition at line 75 of file floatrand.h.

float csRandomFloatGen::Get ( float  max  )  [inline]

Get a floating point random number in range 0 <= num < max.

Definition at line 69 of file floatrand.h.

float csRandomFloatGen::Get (  )  [inline]

Get a floating-point random number in range 0 <= num < 1.

Definition at line 54 of file floatrand.h.

float csRandomFloatGen::GetAngle (  )  [inline]

Get a random angle in range 0 <= num < 2*PI radians.

Definition at line 82 of file floatrand.h.

void csRandomFloatGen::Initialize ( unsigned int  new_seed  )  [inline]

Initialize the RNG using the supplied seed value.

Definition at line 50 of file floatrand.h.

void csRandomFloatGen::Initialize (  ) 

Initialize the RNG using current time() as the seed value.


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