CrystalSpace

Public API Reference

csShaderVariable Member List

This is the complete list of members for csShaderVariable, including all inherited members.

AddVariableToArray(csShaderVariable *variable)csShaderVariable [inline]
ARRAY enum valuecsShaderVariable
COLOR enum valuecsShaderVariable
csRefCount()csRefCount [inline]
csShaderVariable()csShaderVariable
csShaderVariable(csStringID name)csShaderVariable
csShaderVariable(const csShaderVariable &other)csShaderVariable [inline]
DecRef()csRefCount [inline]
Delete()csRefCount [inline, protected, virtual]
FLOAT enum valuecsShaderVariable
GetArrayElement(size_t element)csShaderVariable [inline]
GetArraySize()csShaderVariable [inline]
GetName() const csShaderVariable [inline]
GetRefCount() const csRefCount [inline]
GetType()csShaderVariable [inline]
GetValue(int &value)csShaderVariable [inline]
GetValue(float &value)csShaderVariable [inline]
GetValue(csRGBpixel &value)csShaderVariable [inline]
GetValue(iTextureHandle *&value)csShaderVariable [inline]
GetValue(iTextureWrapper *&value)csShaderVariable [inline]
GetValue(iRenderBuffer *&value)csShaderVariable [inline]
GetValue(csVector2 &value)csShaderVariable [inline]
GetValue(csVector3 &value)csShaderVariable [inline]
GetValue(csColor &value)csShaderVariable [inline]
GetValue(csVector4 &value)csShaderVariable [inline]
GetValue(csMatrix3 &value)csShaderVariable [inline]
GetValue(csReversibleTransform &value)csShaderVariable [inline]
IncRef()csRefCount [inline]
INT enum valuecsShaderVariable
MATRIX enum valuecsShaderVariable
ref_countcsRefCount [protected]
RemoveFromArray(size_t element)csShaderVariable [inline]
RENDERBUFFER enum valuecsShaderVariable
SetAccessor(iShaderVariableAccessor *a)csShaderVariable [inline]
SetArrayElement(size_t element, csShaderVariable *variable)csShaderVariable [inline]
SetArraySize(size_t size)csShaderVariable [inline]
SetName(csStringID newName)csShaderVariable [inline]
SetType(VariableType t)csShaderVariable [inline]
SetValue(int value)csShaderVariable [inline]
SetValue(float value)csShaderVariable [inline]
SetValue(const csRGBpixel &value)csShaderVariable [inline]
SetValue(iTextureHandle *value)csShaderVariable [inline]
SetValue(iTextureWrapper *value)csShaderVariable [inline]
SetValue(iRenderBuffer *value)csShaderVariable [inline]
SetValue(const csVector2 &value)csShaderVariable [inline]
SetValue(const csVector3 &value)csShaderVariable [inline]
SetValue(const csColor &value)csShaderVariable [inline]
SetValue(const csVector4 &value)csShaderVariable [inline]
SetValue(const csMatrix3 &value)csShaderVariable [inline]
SetValue(const csReversibleTransform &value)csShaderVariable [inline]
TEXTURE enum valuecsShaderVariable
TRANSFORM enum valuecsShaderVariable
UNKNOWN enum valuecsShaderVariable
VariableType enum namecsShaderVariable
VECTOR2 enum valuecsShaderVariable
VECTOR3 enum valuecsShaderVariable
VECTOR4 enum valuecsShaderVariable
~csRefCount()csRefCount [inline, protected, virtual]
~csShaderVariable()csShaderVariable [inline, virtual]


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