csgeom/path.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_PATH_H__ 00020 #define __CS_PATH_H__ 00021 00022 00030 #include "csextern.h" 00031 00032 #include "csgeom/spline.h" 00033 #include "csgeom/vector3.h" 00034 #include "csutil/scf_implementation.h" 00035 00036 #include "igeom/path.h" 00037 00044 class CS_CRYSTALSPACE_EXPORT csPath : 00045 public scfImplementation1<csPath, iPath> 00046 { 00047 protected: 00048 csCatmullRomSpline spline; 00049 00050 private: 00051 void SetVectorAsDimensionValues (int dim, csVector3* v) 00052 { 00053 int i; 00054 int N = spline.GetPointCount(); 00055 float* x, * y, * z; 00056 x = new float [N]; 00057 y = new float [N]; 00058 z = new float [N]; 00059 for (i = 0 ; i < N ; i++) 00060 { 00061 x[i] = v[i].x; 00062 y[i] = v[i].y; 00063 z[i] = v[i].z; 00064 } 00065 spline.SetDimensionValues (dim+0, x); 00066 spline.SetDimensionValues (dim+1, y); 00067 spline.SetDimensionValues (dim+2, z); 00068 delete[] x; 00069 delete[] y; 00070 delete[] z; 00071 } 00072 00073 public: 00074 00076 csPath (int p) : scfImplementationType(this), spline (9, p) 00077 { } 00078 00080 virtual ~csPath () 00081 { } 00082 00084 virtual int Length () 00085 { 00086 return spline.GetPointCount(); 00087 } 00092 CS_DEPRECATED_METHOD_MSG("Use Length() instead.") 00093 int GetPointCount() 00094 { 00095 return Length(); 00096 } 00098 virtual void CalculateAtTime (float time) 00099 { 00100 spline.Calculate (time); 00101 } 00106 CS_DEPRECATED_METHOD_MSG("Use CalculateAtTime() instead.") 00107 virtual void Calculate (float time) 00108 { 00109 CalculateAtTime(time); 00110 } 00112 virtual int GetCurrentIndex () 00113 { 00114 return spline.GetCurrentIndex(); 00115 } 00117 virtual float GetTime (int idx) 00118 { 00119 return spline.GetTimeValue(idx); 00120 } 00125 CS_DEPRECATED_METHOD_MSG("Use GetTime() instead.") 00126 float GetTimeValue (int idx) const 00127 { 00128 return spline.GetTimeValue(idx); 00129 } 00131 virtual void SetTime (int idx, float t) 00132 { 00133 spline.SetTimeValue(idx,t); 00134 } 00139 CS_DEPRECATED_METHOD_MSG("Use SetTime() instead.") 00140 virtual void SetTimeValue (int idx, float t) 00141 { 00142 SetTime(idx, t); 00143 } 00150 void SetTimes (float const* t) 00151 { 00152 spline.SetTimeValues(t); 00153 } 00158 CS_DEPRECATED_METHOD_MSG("Use SetTimes() instead.") 00159 void SetTimeValues (float const* t) 00160 { 00161 SetTimes(t); 00162 } 00164 float const* GetTimes () const 00165 { 00166 return spline.GetTimeValues(); 00167 } 00172 CS_DEPRECATED_METHOD_MSG("Use GetTimes() instead.") 00173 float const* GetTimeValues () const 00174 { 00175 return GetTimes(); 00176 } 00178 virtual void SetPositionVectors (csVector3* v) 00179 { 00180 SetVectorAsDimensionValues (0, v); 00181 } 00183 virtual void SetUpVectors (csVector3* v) 00184 { 00185 SetVectorAsDimensionValues (3, v); 00186 } 00188 virtual void SetForwardVectors (csVector3* v) 00189 { 00190 SetVectorAsDimensionValues (6, v); 00191 } 00193 virtual void SetPositionVector (int idx, const csVector3& v) 00194 { 00195 spline.SetDimensionValue (0, idx, v.x); 00196 spline.SetDimensionValue (1, idx, v.y); 00197 spline.SetDimensionValue (2, idx, v.z); 00198 } 00200 virtual void SetUpVector (int idx, const csVector3& v) 00201 { 00202 spline.SetDimensionValue (3, idx, v.x); 00203 spline.SetDimensionValue (4, idx, v.y); 00204 spline.SetDimensionValue (5, idx, v.z); 00205 } 00207 virtual void SetForwardVector (int idx, const csVector3& v) 00208 { 00209 spline.SetDimensionValue (6, idx, v.x); 00210 spline.SetDimensionValue (7, idx, v.y); 00211 spline.SetDimensionValue (8, idx, v.z); 00212 } 00214 virtual void GetPositionVector (int idx, csVector3& v) 00215 { 00216 v.x = spline.GetDimensionValue (0, idx); 00217 v.y = spline.GetDimensionValue (1, idx); 00218 v.z = spline.GetDimensionValue (2, idx); 00219 } 00221 virtual void GetUpVector (int idx, csVector3& v) 00222 { 00223 v.x = spline.GetDimensionValue (3, idx); 00224 v.y = spline.GetDimensionValue (4, idx); 00225 v.z = spline.GetDimensionValue (5, idx); 00226 } 00228 virtual void GetForwardVector (int idx, csVector3& v) 00229 { 00230 v.x = spline.GetDimensionValue (6, idx); 00231 v.y = spline.GetDimensionValue (7, idx); 00232 v.z = spline.GetDimensionValue (8, idx); 00233 } 00234 00236 virtual void GetInterpolatedPosition (csVector3& pos) 00237 { 00238 pos.x = spline.GetInterpolatedDimension (0); 00239 pos.y = spline.GetInterpolatedDimension (1); 00240 pos.z = spline.GetInterpolatedDimension (2); 00241 } 00243 virtual void GetInterpolatedUp (csVector3& pos) 00244 { 00245 pos.x = spline.GetInterpolatedDimension (3); 00246 pos.y = spline.GetInterpolatedDimension (4); 00247 pos.z = spline.GetInterpolatedDimension (5); 00248 } 00250 virtual void GetInterpolatedForward (csVector3& pos) 00251 { 00252 pos.x = spline.GetInterpolatedDimension (6); 00253 pos.y = spline.GetInterpolatedDimension (7); 00254 pos.z = spline.GetInterpolatedDimension (8); 00255 } 00257 float const* GetDimensionValues (int dim) const 00258 { 00259 return spline.GetDimensionValues(dim); 00260 } 00262 float GetDimensionValue (int dim, int idx) const 00263 { 00264 return spline.GetDimensionValue(dim, idx); 00265 } 00270 void InsertPoint (int idx) 00271 { 00272 spline.InsertPoint(idx); 00273 } 00275 void RemovePoint (int idx) 00276 { 00277 spline.RemovePoint(idx); 00278 } 00279 }; 00280 00283 #endif // __CS_PATH_H__
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