CrystalSpace

Public API Reference

csgeom/csrectrg.h

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00001 /*
00002     Copyright (C) 2001 by Christopher Nelson
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_CSRECTREGION_H__
00020 #define __CS_CSRECTREGION_H__
00021 
00029 #include "csextern.h"
00030 
00031 #include "csgeom/csrect.h"
00032 #include "csutil/array.h"
00033 
00034 #ifdef CS_DEBUG     
00035 // defining this causes the csRectRegionDebug class to be compiled in  
00036 //#define CS_DEBUG_RECT_REG 
00037 #endif
00038 
00039 #ifdef CS_DEBUG_RECT_REG
00040   class csRandomGen;
00041 #endif
00042 
00055 class CS_CRYSTALSPACE_EXPORT csRectRegion
00056 {
00057 protected:
00058   static const size_t FRAGMENT_BUFFER_SIZE=64;
00059 
00061   csArray<csRect> region;
00063   csRect fragment[FRAGMENT_BUFFER_SIZE];
00065   size_t gather_mark;
00066 
00071   void fragmentRect(csRect&, csRect&, int mode);
00072   void nkSplit(csRect& r1, csRect& r2);
00074   void fragmentContainedRect(csRect &r1, csRect &r2);
00076   void markForGather();
00078   void gatherFragments();
00079 
00080 public:
00082   csRectRegion();
00084   ~csRectRegion();
00085 
00090   void Include(const csRect &rect);
00092   void Exclude(const csRect &rect);
00094   void ClipTo(csRect &clip);
00095 
00097   inline size_t Count() const { return region.GetSize(); }
00099   inline const csRect& RectAt(size_t i) const { return region[i]; }
00101   void MakeEmpty();
00102 };
00103 
00104 
00105 
00106 #ifdef CS_DEBUG_RECT_REG
00107 
00108 // this class is an alternate implementation of rectRegion 
00109 // it uses a 100 x 100 bool array to represent which pixels
00110 // in that area are contained in a rectangle. This class is
00111 // intended solely to aid in debugging the csRectRegion class.
00112 
00113 #define CS_RECT_REG_SIZE 100
00114 
00115 class CS_CRYSTALSPACE_EXPORT csRectRegionDebug
00116 {
00117 private:
00118   bool area[CS_RECT_REG_SIZE][CS_RECT_REG_SIZE];
00119   csRandomGen* rand;
00120 
00121   // these values ought to help someone with a debugger
00122   // quickly locate and reproduce failed tests.
00123   unsigned int rand_seed;
00124   int num_tests_complete;
00125 
00126 public:
00127   csRectRegionDebug();
00128   ~csRectRegionDebug();
00129 
00134   void Include(const csRect &rect);
00135 
00137   void Exclude(const csRect &rect);
00138 
00140   void ClipTo(const csRect &clip);
00141   
00143   void MakeEmpty();
00144 
00149   void AssertEqual(const csRectRegion &r);
00150 
00152   bool CheckBounds(const csRect &clip);
00153 
00155   void UnitTest();
00156 
00158   csRect RandRect();
00159 
00161   csRect RandNonEmptyRect();
00162 };
00163 
00164 #endif // CS_DEBUG
00165 
00169 #endif // __CS_CSRECTREGION_H__

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