csutil/cfgfile.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2001 by Martin Geisse <[email protected]> 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_UTIL_CFGFILE_H__ 00020 #define __CS_UTIL_CFGFILE_H__ 00021 00026 #include "csextern.h" 00027 #include "csutil/array.h" 00028 #include "csutil/scf_implementation.h" 00029 #include "iutil/cfgfile.h" 00030 #include "iutil/vfs.h" 00031 00032 class csConfigNode; 00033 class csConfigIterator; 00034 struct iCommandLineParser; 00035 00039 class CS_CRYSTALSPACE_EXPORT csConfigFile : 00040 public scfImplementation1<csConfigFile, iConfigFile> 00041 { 00042 public: 00044 csConfigFile(const char *Filename = 0, iVFS* = 0); 00046 csConfigFile (iBase*); 00048 virtual ~csConfigFile(); 00049 00051 virtual bool IsEmpty() const; 00052 00054 virtual const char *GetFileName () const; 00055 00060 virtual iVFS* GetVFS () const; 00061 00066 virtual void SetFileName (const char*, iVFS*); 00067 00083 virtual bool Load (const char* iFileName, iVFS* = 0, bool Merge = false, 00084 bool NewWins = true); 00085 00090 virtual bool Save (); 00091 00098 virtual bool Save (const char *iFileName, iVFS* = 0); 00099 00101 virtual void Clear(); 00102 00109 virtual csPtr<iConfigIterator> Enumerate(const char *Subsection = 0); 00110 00112 virtual bool KeyExists(const char *Key) const; 00114 virtual bool SubsectionExists(const char *Subsection) const; 00115 00117 virtual int GetInt(const char *Key, int Def) const; 00119 virtual float GetFloat(const char *Key, float Def = 0.0) const; 00121 virtual const char *GetStr(const char *Key, const char *Def = "") const; 00123 virtual bool GetBool(const char *Key, bool Def = false) const; 00125 virtual const char *GetComment(const char *Key) const; 00126 00128 virtual void SetStr (const char *Key, const char *Val); 00130 virtual void SetInt (const char *Key, int Value); 00132 virtual void SetFloat (const char *Key, float Value); 00134 virtual void SetBool (const char *Key, bool Value); 00141 virtual bool SetComment (const char *Key, const char *Text); 00143 virtual void DeleteKey(const char *Key); 00145 virtual void SetEOFComment(const char *Text); 00147 virtual const char *GetEOFComment() const; 00148 00157 virtual void ParseCommandLine (iCommandLineParser* cmdline, iVFS* vfs, 00158 bool Merge = false, bool NewWins = true); 00159 private: 00160 friend class csConfigIterator; 00161 00162 /* 00163 * pointer to the root node (there are always two unnamed nodes at the 00164 * beginning and end of the list to make inserting and deleting nodes 00165 * easier). 00166 */ 00167 csConfigNode *FirstNode, *LastNode; 00168 /* 00169 * list of all iterators for this config object. This is required because 00170 * changes to the configuration may affect the iterators (e.g. when 00171 * you delete a key). Sorry, but this can't be a typed vector! 00172 */ 00173 csArray<csConfigIterator*> *Iterators; 00174 // current file name and file system 00175 char *Filename; 00176 // the VFS filesystem used for this file (or 0 if not used) 00177 csRef<iVFS> VFS; 00178 /* 00179 * are the current contents of this object different from the contents 00180 * stored in the config file? 00181 */ 00182 bool Dirty; 00183 // final comment at the end of the configuration file 00184 char *EOFComment; 00185 00186 // private initialization function 00187 void InitializeObject (); 00188 // load the configuration from a file, ignoring the dirty flag 00189 virtual bool LoadNow(const char *Filename, iVFS *vfs, bool overwrite); 00190 /* 00191 * load the configuration from a data buffer and add it to the current 00192 * configuration. This may modify the contents of the file buffer but 00193 * will not delete it. This function will set the dirty flag if any 00194 * options have been added or modified. 00195 */ 00196 virtual void LoadFromBuffer(const char *Filedata, bool overwrite); 00197 // return a pointer to the named node or the first node of a subsection. 00198 csConfigNode *FindNode(const char *Name, bool isSubsection = false) const; 00199 // create a new node in the list 00200 csConfigNode *CreateNode(const char *Name); 00201 // deregister an iterator 00202 void RemoveIterator(csConfigIterator *it) const; 00203 // save file without looking for dirty flag 00204 virtual bool SaveNow(const char *Filename, iVFS *vfs) const; 00205 }; 00206 00207 #endif // __CS_UTIL_CFGFILE_H__
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