CrystalSpace

Public API Reference

csutil/timer.h

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00001 /*
00002     Copyright (C) 2003 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_TIMER_H__
00020 #define __CS_TIMER_H__
00021 
00026 #include <stdarg.h>
00027 #include <stdio.h>
00028 #include "csextern.h"
00029 #include "csutil/array.h"
00030 #include "csutil/scf_implementation.h"
00031 #include "iutil/timer.h"
00032 #include "iutil/eventnames.h"
00033 
00034 struct iEvent;
00035 struct iObjectRegistry;
00036 struct iVirtualClock;
00037 struct iEventHandler;
00038 struct timerevent;
00039 
00044 class CS_CRYSTALSPACE_EXPORT csEventTimer : 
00045   public scfImplementation1<csEventTimer, iEventTimer>
00046 {
00047 private:
00048   iObjectRegistry* object_reg;
00049   csEventID FinalProcess;
00050   csArray<timerevent> timerevents;
00051   iEventHandler* handler;
00052   csRef<iVirtualClock> vc;
00053 
00054   size_t FindTimerEvent (iTimerEvent* ev);
00055 
00056   // Optimization: to prevent having to loop over all timer events
00057   // all the time we keep the minimum time needed before the first
00058   // event is triggered.
00059   int32 minimum_time;
00060   int32 accumulate_elapsed;
00061 
00062 public:
00063   csEventTimer (iObjectRegistry* object_reg);
00064   virtual ~csEventTimer ();
00065 
00066   bool HandleEvent (iEvent& e);
00067 
00068   virtual void AddTimerEvent (iTimerEvent* ev, csTicks delay);
00069   virtual void RemoveTimerEvent (iTimerEvent* ev);
00070   virtual void RemoveAllTimerEvents ();
00071 
00072   virtual size_t GetEventCount () const { return timerevents.Length (); }
00073   virtual csTicks GetTimeLeft (size_t idx) const;
00074 
00080   static csPtr<iEventTimer> GetStandardTimer (iObjectRegistry* object_reg);
00081 };
00082 
00083 #endif // __CS_TIMER_H__
00084 

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