CrystalSpace

Public API Reference

imesh/emit.h

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00001 /*
00002     Copyright (C) 2000 by Jorrit Tyberghein
00003     Copyright (C) 2001 by W.C.A. Wijngaards
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_IMESH_EMIT_H__
00021 #define __CS_IMESH_EMIT_H__
00022 
00027 #include "csutil/scf_interface.h"
00028 
00029 class csColor;
00030 class csVector3;
00031 
00039 struct iEmitGen3D : public virtual iBase
00040 {
00041   SCF_INTERFACE(iEmitGen3D, 2, 0, 0);
00042 
00044   virtual void GetValue(csVector3& value, csVector3 &given) = 0;
00045 };
00046 
00056 struct iEmitFixed : public iEmitGen3D
00057 {
00058   SCF_INTERFACE(iEmitFixed, 2, 0, 0);
00059 
00061   virtual void SetValue(const csVector3& value) = 0;
00062 };
00063 
00073 struct iEmitSphere : public iEmitGen3D
00074 {
00075   SCF_INTERFACE(iEmitSphere, 2, 0, 0);
00076 
00078   virtual void SetContent(const csVector3& center, float min, float max) = 0;
00080   virtual void GetContent(csVector3& center, float& min, float& max) = 0;
00081 };
00082 
00092 struct iEmitBox : public iEmitGen3D
00093 {
00094   SCF_INTERFACE(iEmitBox, 2, 0, 0);
00095 
00097   virtual void SetContent(const csVector3& min, const csVector3& max) = 0;
00099   virtual void GetContent(csVector3& min, csVector3& max) = 0;
00100 };
00101 
00111 struct iEmitCone : public iEmitGen3D
00112 {
00113   SCF_INTERFACE(iEmitCone, 2, 0, 0);
00114 
00119   virtual void SetContent(const csVector3& origin, float elevation,
00120     float azimuth, float aperture, float min, float max) = 0;
00122   virtual void GetContent(csVector3& origin, float& elevation,
00123     float& azimuth, float& aperture, float& min, float& max) = 0;
00124 };
00125 
00135 struct iEmitMix : public iEmitGen3D
00136 {
00137   SCF_INTERFACE(iEmitMix, 2, 0, 0);
00138 
00140   virtual void AddEmitter(float weight, iEmitGen3D* emit) = 0;
00146   virtual void RemoveEmitter(int num) = 0;
00148   virtual float GetTotalWeight() = 0;
00150   virtual int GetEmitterCount() = 0;
00156   virtual void AdjustEmitterWeight(int num,float weight) = 0;
00158   virtual void GetContent(int num, float& weight, iEmitGen3D*& emit) = 0;
00159 };
00160 
00170 struct iEmitLine : public iEmitGen3D
00171 {
00172   SCF_INTERFACE(iEmitLine, 2, 0, 0);
00173 
00175   virtual void SetContent(const csVector3& start, const csVector3& end) = 0;
00177   virtual void GetContent(csVector3& start, csVector3& end) = 0;
00178 };
00179 
00189 struct iEmitCylinder : public iEmitGen3D
00190 {
00191   SCF_INTERFACE(iEmitCylinder, 2, 0, 0);
00192 
00194   virtual void SetContent(const csVector3& start, const csVector3& end,
00195     float min, float max) = 0;
00197   virtual void GetContent(csVector3& start, csVector3& end,
00198     float& min, float& max) = 0;
00199 };
00200 
00211 struct iEmitSphereTangent : public iEmitGen3D
00212 {
00213   SCF_INTERFACE(iEmitSphereTangent, 2, 0, 0);
00214 
00216   virtual void SetContent(const csVector3& center, float min, float max) = 0;
00218   virtual void GetContent(csVector3& center, float& min, float& max) = 0;
00219 };
00220 
00231 struct iEmitCylinderTangent : public iEmitGen3D
00232 {
00233   SCF_INTERFACE(iEmitCylinderTangent, 2, 0, 0);
00234 
00236   virtual void SetContent(const csVector3& start, const csVector3& end,
00237     float min, float max) = 0;
00239   virtual void GetContent(csVector3& start, csVector3& end,
00240     float& min, float& max) = 0;
00241 };
00242 
00256 struct iEmitFactoryState : public virtual iBase
00257 {
00258   SCF_INTERFACE(iEmitFactoryState, 2, 0, 0);
00259 
00261   virtual csRef<iEmitFixed> CreateFixed() = 0;
00263   virtual csRef<iEmitBox> CreateBox() = 0;
00265   virtual csRef<iEmitSphere> CreateSphere() = 0;
00267   virtual csRef<iEmitCone> CreateCone() = 0;
00269   virtual csRef<iEmitMix> CreateMix() = 0;
00271   virtual csRef<iEmitLine> CreateLine() = 0;
00273   virtual csRef<iEmitCylinder> CreateCylinder() = 0;
00275   virtual csRef<iEmitSphereTangent> CreateSphereTangent() = 0;
00277   virtual csRef<iEmitCylinderTangent> CreateCylinderTangent() = 0;
00278 };
00279 
00293 struct iEmitState : public virtual iBase
00294 {
00295   SCF_INTERFACE(iEmitState, 2, 0, 0);
00296 
00298   virtual void SetParticleCount (int num) = 0;
00300   virtual size_t GetParticleCount () const = 0;
00302   virtual void SetLighting (bool l) = 0;
00304   virtual bool GetLighting () const = 0;
00306   virtual void SetParticleTime(int ttl) = 0;
00308   virtual int GetParticleTime() const = 0;
00310   virtual void SetStartPosEmit(iEmitGen3D *emit) = 0;
00312   virtual iEmitGen3D* GetStartPosEmit() const = 0;
00314   virtual void SetStartSpeedEmit(iEmitGen3D *emit) = 0;
00316   virtual iEmitGen3D* GetStartSpeedEmit() const = 0;
00318   virtual void SetStartAccelEmit(iEmitGen3D *emit) = 0;
00320   virtual iEmitGen3D* GetStartAccelEmit() const = 0;
00322   virtual void SetAttractorEmit(iEmitGen3D *emit) = 0;
00324   virtual iEmitGen3D* GetAttractorEmit() const = 0;
00325 
00327   virtual void SetAttractorForce(float f) = 0;
00329   virtual float GetAttractorForce() const = 0;
00330 
00332   virtual void SetFieldSpeedEmit(iEmitGen3D *emit) = 0;
00334   virtual iEmitGen3D* GetFieldSpeedEmit() const = 0;
00336   virtual void SetFieldAccelEmit(iEmitGen3D *emit) = 0;
00338   virtual iEmitGen3D* GetFieldAccelEmit() const = 0;
00339 
00350   virtual void AddAge(int time, const csColor& color, float alpha,
00351     float swirl, float rotspeed, float scale) = 0;
00353   virtual int GetAgingCount() const = 0;
00355   virtual void GetAgingMoment(int i, int& time, csColor& color, float &alpha,
00356     float& swirl, float& rotspeed, float& scale) = 0;
00358   virtual void RemoveAge(int time, const csColor& color, float alpha,
00359         float swirl, float rotspeed, float scale) = 0;
00361   virtual void ReplaceAge(int time, const csColor& color, float alpha,
00362     float swirl, float rotspeed, float scale) = 0;
00363 
00365   virtual void SetRectParticles(float w, float h) = 0;
00367   virtual void SetRegularParticles(int n, float radius) = 0;
00369   virtual bool UsingRectParticles() const = 0;
00371   virtual void GetRectParticles(float &w, float &h) const = 0;
00373   virtual void GetRegularParticles(int& n, float& radius) const = 0;
00374 
00376   virtual void SetContainerBox(bool enabled, const csVector3& min, 
00377     const csVector3& max) = 0;
00384   virtual bool GetContainerBox(csVector3& min, csVector3& max) const = 0;
00385 };
00386 
00389 #endif // __CS_IMESH_EMIT_H__
00390 

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