csutil/evoutlet.h
Go to the documentation of this file.00001 /* 00002 Crystal Space event outlet class 00003 Written by Andrew Zabolotny <[email protected]> 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_UTIL_EVOUTLET_H__ 00021 #define __CS_UTIL_EVOUTLET_H__ 00022 00027 #include "csextern.h" 00028 #include "csutil/csunicode.h" 00029 #include "csutil/scf_implementation.h" 00030 #include "csutil/weakref.h" 00031 #include "iutil/event.h" 00032 #include "iutil/csinput.h" 00033 00034 struct iObjectRegistry; 00035 class csEventQueue; 00036 00040 class CS_CRYSTALSPACE_EXPORT csEventOutlet : 00041 public scfImplementation1<csEventOutlet, iEventOutlet> 00042 { 00043 private: 00045 iEventPlug *Plug; 00047 csWeakRef<csEventQueue> Queue; 00049 iObjectRegistry* Registry; 00051 csRef<iKeyboardDriver> KeyboardDriver; 00053 csRef<iMouseDriver> MouseDriver; 00055 csRef<iJoystickDriver> JoystickDriver; 00056 00057 iKeyboardDriver* GetKeyboardDriver(); 00058 iMouseDriver* GetMouseDriver(); 00059 iJoystickDriver* GetJoystickDriver(); 00060 00061 public: 00062 00064 csEventOutlet (iEventPlug*, csEventQueue*, iObjectRegistry*); 00066 virtual ~csEventOutlet (); 00067 00069 virtual csPtr<iEvent> CreateEvent (); 00071 virtual void Post (iEvent*); 00073 virtual void Key (utf32_char codeRaw, utf32_char codeCooked, bool iDown, 00074 bool autorep = false); 00076 virtual void Mouse (int iButton, bool iDown, int x, int y); 00078 virtual void Mouse (uint iNumber, int iButton, bool iDown, 00079 const int32 *axes, uint numAxes); 00081 virtual void Joystick (uint iNumber, int iButton, bool iDown, 00082 const int32 *axes, uint numAxes); 00084 virtual void Broadcast (csEventID iName, intptr_t iInfo); 00086 virtual void ImmediateBroadcast (csEventID iName, intptr_t iInfo); 00087 }; 00088 00089 #endif // __CS_UTIL_EVOUTLET_H__
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