cstool/gentrtex.h File Reference
Terrain texture image generation. More...
#include "csextern.h"
#include "csgeom/vector2.h"
#include "csutil/cscolor.h"
#include "csutil/ref.h"
#include "csutil/scf_interface.h"
Go to the source code of this file.
Classes | |
class | csGenerateImage |
This class will compute a texture for a terrain. More... | |
class | csGenerateImageLayer |
This class is used to store the layers of textures per value. More... | |
class | csGenerateImageTexture |
A base class which represents a texture that can be displayed on the terrain. More... | |
class | csGenerateImageTextureBlend |
a class for a texture that is made by blending together other textures based on a value. More... | |
class | csGenerateImageTextureSingle |
A class for a single texture. More... | |
class | csGenerateImageTextureSolid |
A class for a solid coloured texture. More... | |
class | csGenerateImageValue |
A base class which represents a value that can be computed for blending purposes for each pixel. More... | |
class | csGenerateImageValueFunc |
This class will generate a value using a given function. More... | |
class | csGenerateImageValueFuncConst |
This class will generate a constant value. More... | |
class | csGenerateImageValueFuncTex |
This class will generate a value using a texture. More... | |
struct | iGenerateImageFunction |
This class represents a function for csGenerateImageValueFunc. More... |
Detailed Description
Terrain texture image generation.
Definition in file gentrtex.h.
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