CrystalSpace

Public API Reference

cstool/gentrtex.h

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00001 /*
00002     Copyright (C) 2001 by W.C.A. Wijngaards
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_GENTERTEX_H__
00020 #define __CS_GENTERTEX_H__
00021 
00026 #include "csextern.h"
00027 
00028 #include "csgeom/vector2.h"
00029 #include "csutil/cscolor.h"
00030 #include "csutil/ref.h"
00031 #include "csutil/scf_interface.h"
00032 
00033 struct iImage;
00034 
00035 struct csRGBpixel;
00036 
00041 class CS_CRYSTALSPACE_EXPORT csGenerateImageValue
00042 {
00043 public:
00045   virtual ~csGenerateImageValue() {}
00047   virtual float GetValue (float x, float y) = 0;
00048 };
00049 
00054 class CS_CRYSTALSPACE_EXPORT csGenerateImageTexture
00055 {
00056 public:
00058   virtual ~csGenerateImageTexture() {}
00060   virtual void GetColor(csColor& col, float x, float y) = 0;
00061 };
00062 
00063 
00074 class CS_CRYSTALSPACE_EXPORT csGenerateImage
00075 {
00076 private:
00078   csGenerateImageTexture *tex;
00079 
00080 public:
00082   csGenerateImage();
00084   ~csGenerateImage();
00085 
00090   void SetTexture(csGenerateImageTexture *t) {tex = t;}
00091 
00099   iImage *Generate(int totalw, int totalh, int startx, int starty,
00100     int partw, int parth);
00101 };
00102 
00107 class CS_CRYSTALSPACE_EXPORT csGenerateImageLayer
00108 {
00109 public:
00111   float value;
00113   csGenerateImageTexture *tex;
00115   csGenerateImageLayer *next;
00116 };
00117 
00121 class CS_CRYSTALSPACE_EXPORT csGenerateImageTextureSolid : 
00122   public csGenerateImageTexture
00123 {
00124 public:
00126   csColor color;
00128   virtual ~csGenerateImageTextureSolid() {}
00130   virtual void GetColor(csColor& col, float, float) {col = color;}
00131 };
00132 
00136 class CS_CRYSTALSPACE_EXPORT csGenerateImageTextureSingle : 
00137   public csGenerateImageTexture
00138 {
00139 public:
00141   csRef<iImage> image;
00143   csVector2 scale;
00145   csVector2 offset;
00146 
00148   virtual ~csGenerateImageTextureSingle();
00150   void SetImage(iImage *im);
00152   virtual void GetColor(csColor& col, float x, float y);
00154   void GetImagePixel(iImage *image, int x, int y, csRGBpixel& res);
00156   void ComputeLayerColor(const csVector2& pos, csColor& col);
00157 };
00158 
00163 class CS_CRYSTALSPACE_EXPORT csGenerateImageTextureBlend : 
00164   public csGenerateImageTexture
00165 {
00166 public:
00168   csGenerateImageLayer *layers;
00170   csGenerateImageValue *valuefunc;
00172   csGenerateImageTextureBlend();
00174   virtual ~csGenerateImageTextureBlend();
00176   virtual void GetColor(csColor& col, float x, float y);
00178   void AddLayer(float value, csGenerateImageTexture *tex);
00179 };
00180 
00185 struct iGenerateImageFunction : public virtual iBase
00186 {
00187   SCF_INTERFACE (iGenerateImageFunction, 2, 0, 0);
00189   virtual float GetValue (float dx, float dy) = 0;
00190 };
00191 
00192 
00197 class CS_CRYSTALSPACE_EXPORT csGenerateImageValueFunc
00198         : public csGenerateImageValue
00199 {
00200 private:
00202   csRef<iGenerateImageFunction> heightfunc;
00203 
00204 public:
00205   csGenerateImageValueFunc () { }
00206   virtual ~csGenerateImageValueFunc ()
00207   {
00208   }
00209 
00211   virtual float GetValue(float x, float y)
00212   {
00213     return heightfunc->GetValue (x, y);
00214   }
00216   void SetFunction (iGenerateImageFunction* func)
00217   {
00218     heightfunc = func;
00219   }
00220 };
00221 
00225 class CS_CRYSTALSPACE_EXPORT csGenerateImageValueFuncConst : 
00226   public csGenerateImageValue
00227 {
00228 public:
00230   float constant;
00232   virtual float GetValue(float, float){return constant;}
00233 };
00234 
00239 class CS_CRYSTALSPACE_EXPORT csGenerateImageValueFuncTex : 
00240   public csGenerateImageValue
00241 {
00242 public:
00244   csGenerateImageTexture *tex;
00246   virtual ~csGenerateImageValueFuncTex();
00248   virtual float GetValue(float x, float y);
00249 };
00250 
00251 
00252 #endif // __CS_GENTERTEX_H__
00253 

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