iengine/material.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_MATERIAL_H__ 00020 #define __CS_IENGINE_MATERIAL_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "iutil/strset.h" 00024 00033 struct iMaterial; 00034 struct iTextureManager; 00035 struct iTextureWrapper; 00036 struct iObject; 00037 00061 struct iMaterialWrapper : public virtual iBase 00062 { 00063 SCF_INTERFACE (iMaterialWrapper, 0, 0, 5); 00064 00066 virtual iObject *QueryObject() = 0; 00067 00072 virtual void SetMaterial (iMaterial* material) = 0; 00074 virtual iMaterial* GetMaterial () = 0; 00075 00081 virtual void Visit () = 0; 00082 00086 virtual bool IsVisitRequired () const = 0; 00087 }; 00088 00100 struct iMaterialEngine : public virtual iBase 00101 { 00102 SCF_INTERFACE (iMaterialEngine, 2, 0, 0); 00103 00107 virtual iTextureWrapper *GetTextureWrapper () = 0; 00108 00112 virtual iTextureWrapper* GetTextureWrapper (csStringID name) = 0; 00113 00117 virtual void Visit () = 0; 00118 00122 virtual bool IsVisitRequired () const = 0; 00123 }; 00124 00134 struct iMaterialList : public virtual iBase 00135 { 00136 SCF_INTERFACE (iMaterialList, 1, 0, 0); 00137 00139 virtual iMaterialWrapper* NewMaterial (iMaterial* material, 00140 const char* name) = 0; 00141 00143 virtual int GetCount () const = 0; 00144 00146 virtual iMaterialWrapper *Get (int n) const = 0; 00147 00149 virtual int Add (iMaterialWrapper *obj) = 0; 00150 00152 virtual bool Remove (iMaterialWrapper *obj) = 0; 00153 00155 virtual bool Remove (int n) = 0; 00156 00158 virtual void RemoveAll () = 0; 00159 00161 virtual int Find (iMaterialWrapper *obj) const = 0; 00162 00164 virtual iMaterialWrapper *FindByName (const char *Name) const = 0; 00165 }; 00166 00169 #endif // __CS_IENGINE_MATERIAL_H__
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