csgeom/sphere.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_SPHERE_H__ 00020 #define __CS_SPHERE_H__ 00021 00029 #include "csextern.h" 00030 00031 #include "cstypes.h" 00032 #include "vector3.h" 00033 00034 class csTransform; 00035 00039 class CS_CRYSTALSPACE_EXPORT csSphere 00040 { 00041 private: 00042 csVector3 center; 00043 float radius; 00044 00045 public: 00047 csSphere () 00048 { 00049 center.Set (0, 0, 0); 00050 radius = 0; 00051 } 00052 00054 csSphere (const csVector3& center, float radius) 00055 { 00056 csSphere::center = center; 00057 csSphere::radius = radius; 00058 } 00059 00061 csSphere (const csSphere& s) { center = s.center; radius = s.radius; } 00062 00064 inline csVector3& GetCenter () { return center; } 00066 inline const csVector3& GetCenter () const { return center; } 00068 inline void SetCenter (const csVector3& c) { center = c; } 00070 inline float GetRadius () const { return radius; } 00072 inline void SetRadius (float r) { radius = r; } 00073 00075 void Union (const csVector3& ocenter, float oradius); 00076 00078 friend csSphere operator+ (const csSphere& s1, const csSphere& s2); 00080 csSphere& operator+= (const csSphere& s) 00081 { 00082 Union (s.center, s.radius); 00083 return *this; 00084 } 00085 }; 00086 00090 class CS_CRYSTALSPACE_EXPORT csEllipsoid 00091 { 00092 private: 00093 csVector3 center; 00094 csVector3 radius; 00095 00096 public: 00098 csEllipsoid () 00099 { 00100 center.Set (0, 0, 0); 00101 radius.Set (0, 0, 0); 00102 } 00103 00105 csEllipsoid (const csVector3& center, const csVector3& radius) 00106 { 00107 csEllipsoid::center = center; 00108 csEllipsoid::radius = radius; 00109 } 00110 00112 csEllipsoid (const csEllipsoid& s) { center = s.center; radius = s.radius; } 00113 00115 inline csVector3& GetCenter () { return center; } 00117 inline const csVector3& GetCenter () const { return center; } 00119 inline void SetCenter (const csVector3& c) { center = c; } 00121 inline csVector3& GetRadius () { return radius; } 00123 inline const csVector3& GetRadius () const { return radius; } 00125 inline void SetRadius (const csVector3& r) { radius = r; } 00126 }; 00127 00130 #endif // __CS_SPHERE_H__ 00131
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