isndsys/ss_source.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2004 by Andrew Mann 00003 Copyright (C) 1998-2000 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_SNDSYS_ISNDSYS_SOURCE_H__ 00021 #define __CS_SNDSYS_ISNDSYS_SOURCE_H__ 00022 00027 #include "csutil/scf.h" 00028 #include "csgeom/vector3.h" 00029 #include "isndsys/ss_structs.h" 00030 #include "isndsys/ss_filter.h" 00031 00036 struct iSndSysFilter; 00037 struct iSndSysStream; 00038 00039 #ifndef CS_SNDSYS_SOURCE_DISTANCE_INFINITE 00040 #define CS_SNDSYS_SOURCE_DISTANCE_INFINITE -1.0f 00041 #endif 00042 00046 struct iSndSysSource : public virtual iBase 00047 { 00049 SCF_INTERFACE(iSndSysSource,2,0,0); 00050 00052 virtual void SetVolume (float volume) = 0; 00054 virtual float GetVolume () = 0; 00055 00057 virtual csRef<iSndSysStream> GetStream() = 0; 00058 00060 // Output filters can only receive sound data and cannot modify it. They will receive data 00061 // from the same thread that the CS event handler executes in, once per frame. 00062 // 00063 // Valid Locations: SS_FILTER_LOC_SOURCEOUT, SS_FILTER_LOC_SOURCEIN 00064 // 00065 // Returns FALSE if the filter could not be added. 00066 virtual bool AddOutputFilter(SndSysFilterLocation Location, iSndSysSoftwareOutputFilter *pFilter) = 0; 00067 00069 // 00070 // Valid Locations: SS_FILTER_LOC_SOURCEOUT, SS_FILTER_LOC_SOURCEIN 00071 // 00072 // Returns FALSE if the filter is not in the list at the time of the call. 00073 virtual bool RemoveOutputFilter(SndSysFilterLocation Location, iSndSysSoftwareOutputFilter *pFilter) = 0; 00074 00076 virtual iSndSysSource *GetPtr() = 0; 00077 }; 00078 00082 struct iSndSysSourceSoftware : public iSndSysSource 00083 { 00085 SCF_INTERFACE(iSndSysSourceSoftware,2,0,0); 00086 00097 virtual size_t MergeIntoBuffer(csSoundSample *frame_buffer, size_t frame_count) = 0; 00098 00099 00101 virtual void ProcessOutputFilters() = 0; 00102 00103 }; 00104 00108 struct iSndSysSourceSoftware3D : public iSndSysSourceSoftware 00109 { 00111 SCF_INTERFACE(iSndSysSourceSoftware3D,2,0,0); 00112 00114 virtual void SetPosition(csVector3 pos) = 0; 00116 virtual csVector3 GetPosition() = 0; 00117 00119 virtual void SetDirection(csVector3 dir) = 0; 00121 virtual csVector3 GetDirection() = 0; 00122 00131 virtual void SetDirectionalRadiation(float rad) = 0; 00132 00134 virtual float GetDirectionalRadiation() = 0; 00135 00144 virtual void SetMinimumDistance (float distance) = 0; 00145 00151 virtual void SetMaximumDistance (float distance) = 0; 00152 00157 virtual float GetMinimumDistance () = 0; 00158 00163 virtual float GetMaximumDistance () = 0; 00164 00166 // virtual bool AttachFilter(csRef<iSound2Filter> filter) = 0; 00167 00169 // virtual bool RemoveFilter(csRef<iSound2Filter> filter)= 0; 00170 }; 00171 00174 #endif // __CS_SNDSYS_ISNDSYS_SOURCE_H__
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