CrystalSpace

Public API Reference

iSndSysSource Struct Reference
[Sound system]

#include <isndsys/ss_source.h>

Inheritance diagram for iSndSysSource:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual bool AddOutputFilter (SndSysFilterLocation Location, iSndSysSoftwareOutputFilter *pFilter)=0
 Add an output filter at the specified location.
virtual iSndSysSourceGetPtr ()=0
 Retrieve a direct pointer to this object.
virtual csRef< iSndSysStreamGetStream ()=0
 Retrieve the iSoundStream attached to this source.
virtual float GetVolume ()=0
 Get volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud).
virtual bool RemoveOutputFilter (SndSysFilterLocation Location, iSndSysSoftwareOutputFilter *pFilter)=0
 Remove an output filter from the registered list.
 SCF_INTERFACE (iSndSysSource, 2, 0, 0)
 SCF2006 - See http://www.crystalspace3d.org/cseps/csep-0010.html.
virtual void SetVolume (float volume)=0
 Set volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud).

Detailed Description

Todo:
Document me!

Definition at line 46 of file ss_source.h.


Member Function Documentation

virtual bool iSndSysSource::AddOutputFilter ( SndSysFilterLocation  Location,
iSndSysSoftwareOutputFilter pFilter 
) [pure virtual]

Add an output filter at the specified location.

virtual iSndSysSource* iSndSysSource::GetPtr (  )  [pure virtual]

Retrieve a direct pointer to this object.

virtual csRef<iSndSysStream> iSndSysSource::GetStream (  )  [pure virtual]

Retrieve the iSoundStream attached to this source.

virtual float iSndSysSource::GetVolume (  )  [pure virtual]

Get volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud).

virtual bool iSndSysSource::RemoveOutputFilter ( SndSysFilterLocation  Location,
iSndSysSoftwareOutputFilter pFilter 
) [pure virtual]

Remove an output filter from the registered list.

iSndSysSource::SCF_INTERFACE ( iSndSysSource  ,
,
,
 
)

virtual void iSndSysSource::SetVolume ( float  volume  )  [pure virtual]

Set volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud).


The documentation for this struct was generated from the following file:
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