CS::PluginCommon::SoftShader::InterpolateEdgePersp Struct Reference
Interpolator for a polygon edge. More...
#include <csplugincommon/softshader/types.h>
Public Member Functions | |
void | Advance (const size_t floatNum) |
Advance a line down. | |
void | Setup (const csVector3 *vertices, const float *floats, const size_t floatNum, size_t sv, size_t fv, int sy) |
Setup interpolator. | |
Public Attributes | |
float | dIzdy |
Inverse Z per-scanline delta. | |
float | dxdy |
X per-scanline delta. | |
CS::PluginCommon::SoftShader::InterpolateEdgePersp::PerFloat | Floats [maxBuffers *4] |
A single interpolated buffer value. | |
float | Iz |
The inverse Z coordinate. | |
float | x |
X coordinate. | |
Classes | |
struct | PerFloat |
A single interpolated buffer value. More... |
Detailed Description
Interpolator for a polygon edge.
Definition at line 51 of file types.h.
Member Function Documentation
void CS::PluginCommon::SoftShader::InterpolateEdgePersp::Advance | ( | const size_t | floatNum | ) | [inline] |
Advance a line down.
Definition at line 118 of file types.h.
References CS::PluginCommon::SoftShader::InterpolateEdgePersp::PerFloat::c, dIzdy, dxdy, Floats, CS::PluginCommon::SoftShader::InterpolateEdgePersp::PerFloat::Ic, Iz, and x.
void CS::PluginCommon::SoftShader::InterpolateEdgePersp::Setup | ( | const csVector3 * | vertices, | |
const float * | floats, | |||
const size_t | floatNum, | |||
size_t | sv, | |||
size_t | fv, | |||
int | sy | |||
) | [inline] |
Setup interpolator.
Definition at line 73 of file types.h.
References CS::PluginCommon::SoftShader::InterpolateEdgePersp::PerFloat::c, CS::PluginCommon::SoftShader::InterpolateEdgePersp::PerFloat::dIcdy, dIzdy, dxdy, Floats, CS::PluginCommon::SoftShader::InterpolateEdgePersp::PerFloat::Ic, Iz, CS::PluginCommon::SoftShader::Lerp(), csVector3::x, x, csVector3::y, and csVector3::z.
Member Data Documentation
struct CS::PluginCommon::SoftShader::InterpolateEdgePersp::PerFloat CS::PluginCommon::SoftShader::InterpolateEdgePersp::Floats[maxBuffers*4] |
A single interpolated buffer value.
Referenced by Advance(), CS::PluginCommon::SoftShader::InterpolateScanlinePersp< maxFloats >::Setup(), and Setup().
The inverse Z coordinate.
Definition at line 58 of file types.h.
Referenced by Advance(), CS::PluginCommon::SoftShader::InterpolateScanlinePersp< 0 >::Setup(), CS::PluginCommon::SoftShader::InterpolateScanlinePersp< maxFloats >::Setup(), and Setup().
The documentation for this struct was generated from the following file:
- csplugincommon/softshader/types.h
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