csJoystickEventData Struct Reference
[Event handling]
Structure that collects the data a joystick event carries.
More...
#include <iutil/event.h>
Public Attributes | |
int32 | axes [CS_MAX_JOYSTICK_AXES] |
Joystick axis values. | |
uint32 | axesChanged |
Axes change mask. | |
uint | Button |
Joystick button number. | |
uint32 | Modifiers |
Control key state. | |
uint | numAxes |
Axes count. | |
uint | number |
Joystick number (0, 1, 2, ...). |
Detailed Description
Structure that collects the data a joystick event carries.The event it self doesn't transfer the data in this structure; it is merely meant to pass around joystick event data in a compact way within client code without having to pass around the event itself.
- See also:
- csJoystickEventHelper
Definition at line 178 of file event.h.
Member Data Documentation
int32 csJoystickEventData::axes[CS_MAX_JOYSTICK_AXES] |
The documentation for this struct was generated from the following file:
- iutil/event.h
Generated for Crystal Space by doxygen 1.4.7