iInstancingFactoryState Member List
This is the complete list of members for iInstancingFactoryState, including all inherited members.AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddTriangle(const csTriangle &tri)=0 | iInstancingFactoryState | [pure virtual] |
AddVertex(const csVector3 &v, const csVector2 &uv, const csVector3 &normal, const csColor4 &color)=0 | iInstancingFactoryState | [pure virtual] |
CalculateNormals(bool compress=true)=0 | iInstancingFactoryState | [pure virtual] |
Compress()=0 | iInstancingFactoryState | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GenerateBox(const csBox3 &box)=0 | iInstancingFactoryState | [pure virtual] |
GenerateQuad(const csVector3 &v1, const csVector3 &v2, const csVector3 &v3, const csVector3 &v4)=0 | iInstancingFactoryState | [pure virtual] |
GenerateSphere(const csEllipsoid &sphere, int rim_vertices, bool cyl_mapping=false, bool toponly=false, bool reversed=false)=0 | iInstancingFactoryState | [pure virtual] |
GetColor() const =0 | iInstancingFactoryState | [pure virtual] |
GetColors()=0 | iInstancingFactoryState | [pure virtual] |
GetNormals()=0 | iInstancingFactoryState | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetTexels()=0 | iInstancingFactoryState | [pure virtual] |
GetTriangleCount() const =0 | iInstancingFactoryState | [pure virtual] |
GetTriangles()=0 | iInstancingFactoryState | [pure virtual] |
GetVertexCount() const =0 | iInstancingFactoryState | [pure virtual] |
GetVertices()=0 | iInstancingFactoryState | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsAutoNormals() const =0 | iInstancingFactoryState | [pure virtual] |
IsLighting() const =0 | iInstancingMeshCommonState | [pure virtual] |
IsManualColors() const =0 | iInstancingMeshCommonState | [pure virtual] |
IsShadowCasting() const =0 | iInstancingMeshCommonState | [pure virtual] |
IsShadowReceiving() const =0 | iInstancingMeshCommonState | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
SetColor(const csColor &col)=0 | iInstancingFactoryState | [pure virtual] |
SetLighting(bool l)=0 | iInstancingMeshCommonState | [pure virtual] |
SetManualColors(bool m)=0 | iInstancingMeshCommonState | [pure virtual] |
SetShadowCasting(bool m)=0 | iInstancingMeshCommonState | [pure virtual] |
SetShadowReceiving(bool m)=0 | iInstancingMeshCommonState | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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