CrystalSpace

Public API Reference

iKeyValuePair Struct Reference

A Key Value pair. More...

#include <ivaria/keyval.h>

Inheritance diagram for iKeyValuePair:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual const char * GetKey () const =0
 Get the key string of the pair.
virtual const char * GetValue () const =0
 Get the 'value' string of the pair.
virtual const char * GetValue (const char *vname) const =0
 Get a value string from the pair.
virtual csRef< iStringArrayGetValueNames () const =0
 Get a list of the names of values in the pair.
virtual iObjectQueryObject ()=0
 Get the iObject.
virtual void SetKey (const char *key)=0
 Set the key string of the pair.
virtual void SetValue (const char *value)=0
 Set the value string of the pair.
virtual void SetValue (const char *vname, const char *value)=0
 Set a value string of the pair.

Detailed Description

A Key Value pair.

This object contains a 'key' string and one or more 'value' strings. Typically key value pairs are specified in map files (using the <key> tag). They allow a game developer to tag game specific information to any Crystal Space object.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface:

Definition at line 45 of file keyval.h.


Member Function Documentation

virtual const char* iKeyValuePair::GetKey (  )  const [pure virtual]

Get the key string of the pair.

Implemented in csKeyValuePair.

virtual const char* iKeyValuePair::GetValue (  )  const [pure virtual]

Get the 'value' string of the pair.

This is the same as calling 'GetValue ("value")'.

Implemented in csKeyValuePair.

virtual const char* iKeyValuePair::GetValue ( const char *  vname  )  const [pure virtual]

Get a value string from the pair.

Implemented in csKeyValuePair.

virtual csRef<iStringArray> iKeyValuePair::GetValueNames (  )  const [pure virtual]

Get a list of the names of values in the pair.

Implemented in csKeyValuePair.

virtual iObject* iKeyValuePair::QueryObject (  )  [pure virtual]

Get the iObject.

Implemented in csKeyValuePair.

virtual void iKeyValuePair::SetKey ( const char *  key  )  [pure virtual]

Set the key string of the pair.

Implemented in csKeyValuePair.

virtual void iKeyValuePair::SetValue ( const char *  value  )  [pure virtual]

Set the value string of the pair.

This is the same as calling 'SetValue ("value", value)'.

Implemented in csKeyValuePair.

virtual void iKeyValuePair::SetValue ( const char *  vname,
const char *  value 
) [pure virtual]

Set a value string of the pair.

Implemented in csKeyValuePair.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.4.7