CrystalSpace

Public API Reference

iMaterial Member List

This is the complete list of members for iMaterial, including all inherited members.

AddRefOwner(void **ref_owner)=0iBase [pure virtual]
AddVariable(csShaderVariable *variable)=0iShaderVariableContext [pure virtual]
Clear()=0iShaderVariableContext [pure virtual]
DecRef()=0iBase [pure virtual]
GetFlatColor(csRGBpixel &oColor, bool useTextureMean=true)=0iMaterial [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetShader(csStringID type)=0iMaterial [pure virtual]
GetShaders() const =0iMaterial [pure virtual]
GetShaderVariables() const =0iShaderVariableContext [pure virtual]
GetTexture()=0iMaterial [pure virtual]
GetTexture(csStringID name)=0iMaterial [pure virtual]
GetVariable(csStringID name) const =0iShaderVariableContext [pure virtual]
GetVariableAdd(csStringID name)iShaderVariableContext [inline]
IncRef()=0iBase [pure virtual]
IsEmpty() const =0iShaderVariableContext [pure virtual]
PushVariables(iShaderVarStack *stacks) const =0iShaderVariableContext [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
RemoveVariable(csShaderVariable *variable)=0iShaderVariableContext [pure virtual]
ReplaceVariable(csShaderVariable *variable)=0iShaderVariableContext [pure virtual]
SetFlatColor(const csRGBcolor &col)=0iMaterial [pure virtual]
SetShader(csStringID type, iShader *shader)=0iMaterial [pure virtual]
~iBase()iBase [inline, protected, virtual]


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