iParticleBuiltinEmitterBox Member List
This is the complete list of members for iParticleBuiltinEmitterBox, including all inherited members.AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
Clone() const =0 | iParticleEmitter | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
EmitParticles(iParticleSystemBase *system, const csParticleBuffer &particleBuffer, float dt, float totalTime, const csReversibleTransform *const emitterToParticle=0)=0 | iParticleEmitter | [pure virtual] |
GetBox() const =0 | iParticleBuiltinEmitterBox | [pure virtual] |
GetDuration() const =0 | iParticleEmitter | [pure virtual] |
GetEmissionRate() const =0 | iParticleEmitter | [pure virtual] |
GetEnabled() const =0 | iParticleEmitter | [pure virtual] |
GetInitialMass(float &min, float &max) const =0 | iParticleEmitter | [pure virtual] |
GetInitialTTL(float &min, float &max) const =0 | iParticleEmitter | [pure virtual] |
GetInitialVelocity(csVector3 &linear, csVector3 &angular) const =0 | iParticleBuiltinEmitterBase | [pure virtual] |
GetParticlePlacement() const =0 | iParticleBuiltinEmitterBase | [pure virtual] |
GetPosition() const =0 | iParticleBuiltinEmitterBase | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetStartTime() const =0 | iParticleEmitter | [pure virtual] |
GetUniformVelocity() const =0 | iParticleBuiltinEmitterBase | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
ParticlesToEmit(iParticleSystemBase *system, float dt, float totalTime)=0 | iParticleEmitter | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
SetBox(const csOBB &box)=0 | iParticleBuiltinEmitterBox | [pure virtual] |
SetDuration(float time)=0 | iParticleEmitter | [pure virtual] |
SetEmissionRate(float particlesPerSecond)=0 | iParticleEmitter | [pure virtual] |
SetEnabled(bool enabled)=0 | iParticleEmitter | [pure virtual] |
SetInitialMass(float min, float max)=0 | iParticleEmitter | [pure virtual] |
SetInitialTTL(float min, float max)=0 | iParticleEmitter | [pure virtual] |
SetInitialVelocity(const csVector3 &linear, const csVector3 &angular)=0 | iParticleBuiltinEmitterBase | [pure virtual] |
SetParticlePlacement(csParticleBuiltinEmitterPlacement place)=0 | iParticleBuiltinEmitterBase | [pure virtual] |
SetPosition(const csVector3 &position)=0 | iParticleBuiltinEmitterBase | [pure virtual] |
SetStartTime(float time)=0 | iParticleEmitter | [pure virtual] |
SetUniformVelocity(bool uniform)=0 | iParticleBuiltinEmitterBase | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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