CrystalSpace

Public API Reference

iShaderProgram Member List

This is the complete list of members for iShaderProgram, including all inherited members.

Activate()=0iShaderProgram [pure virtual]
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
Compile()=0iShaderProgram [pure virtual]
Deactivate()=0iShaderProgram [pure virtual]
DecRef()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
Load(iShaderDestinationResolver *resolve, iDocumentNode *node)=0iShaderProgram [pure virtual]
Load(iShaderDestinationResolver *resolve, const char *program, csArray< csShaderVarMapping > &mappings)=0iShaderProgram [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
ResetState()=0iShaderProgram [pure virtual]
SetupState(const csRenderMesh *mesh, csRenderMeshModes &modes, const iShaderVarStack *stacks)=0iShaderProgram [pure virtual]
~iBase()iBase [inline, protected, virtual]


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