CrystalSpace

Public API Reference

iSkeleton Member List

This is the complete list of members for iSkeleton, including all inherited members.

AddRefOwner(void **ref_owner)=0iBase [pure virtual]
AddUpdateCallback(iSkeletonUpdateCallback *update_callback)=0iSkeleton [pure virtual]
Append(const char *scriptname)=0iSkeleton [pure virtual]
ClearPendingScripts()=0iSkeleton [pure virtual]
DecRef()=0iBase [pure virtual]
Execute(const char *scriptname)=0iSkeleton [pure virtual]
FindBone(const char *name)=0iSkeleton [pure virtual]
FindBoneIndex(const char *name)=0iSkeleton [pure virtual]
FindScript(const char *scriptname)=0iSkeleton [pure virtual]
FindSocket(const char *socketname)=0iSkeleton [pure virtual]
GetBone(size_t i)=0iSkeleton [pure virtual]
GetBonesCount()=0iSkeleton [pure virtual]
GetFactory()=0iSkeleton [pure virtual]
GetName() const =0iSkeleton [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetScript(size_t i)=0iSkeleton [pure virtual]
GetScriptsCount()=0iSkeleton [pure virtual]
GetUpdateCallback(size_t callback_idx)=0iSkeleton [pure virtual]
GetUpdateCallbacksCount()=0iSkeleton [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
RemoveUpdateCallback(size_t callback_idx)=0iSkeleton [pure virtual]
SetName(const char *name)=0iSkeleton [pure virtual]
SetScriptCallback(iSkeletonScriptCallback *cb)=0iSkeleton [pure virtual]
Stop(const char *scriptname)=0iSkeleton [pure virtual]
StopAll()=0iSkeleton [pure virtual]
~iBase()iBase [inline, protected, virtual]


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