iSndSysListener Struct Reference
[Sound system]
The sound listener is a unique object created by the sound renderer.
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#include <isndsys/ss_listener.h>
Inheritance diagram for iSndSysListener:
Public Member Functions | |
virtual void | GetDirection (csVector3 &Front, csVector3 &Top)=0 |
Get direction of listener (front and top 3d vectors). | |
virtual float | GetDistanceFactor ()=0 |
Get a distance attenuator. | |
virtual const csVector3 & | GetPosition ()=0 |
Get position of listener. | |
virtual float | GetRollOffFactor ()=0 |
Get a RollOff factor. | |
SCF_INTERFACE (iSndSysListener, 0, 0, 2) | |
SCF2006 - See http://www.crystalspace3d.org/cseps/csep-0010.html. | |
virtual void | SetDirection (const csVector3 &Front, const csVector3 &Top)=0 |
Set direction of listener (front and top 3d vectors). | |
virtual void | SetDistanceFactor (float factor)=0 |
Set a distance attenuator. | |
virtual void | SetPosition (const csVector3 &pos)=0 |
Set position of listener. | |
virtual void | SetRollOffFactor (float factor)=0 |
Set a RollOff factor. |
Detailed Description
The sound listener is a unique object created by the sound renderer.It can be used to setup 'yourself' (the player) for 3d sound: position, orientation, speed and environment effects.
Definition at line 37 of file ss_listener.h.
Member Function Documentation
Get direction of listener (front and top 3d vectors).
virtual float iSndSysListener::GetDistanceFactor | ( | ) | [pure virtual] |
Get a distance attenuator.
virtual const csVector3& iSndSysListener::GetPosition | ( | ) | [pure virtual] |
Get position of listener.
virtual float iSndSysListener::GetRollOffFactor | ( | ) | [pure virtual] |
Get a RollOff factor.
iSndSysListener::SCF_INTERFACE | ( | iSndSysListener | , | |
0 | , | |||
0 | , | |||
2 | ||||
) |
SCF2006 - See http://www.crystalspace3d.org/cseps/csep-0010.html.
virtual void iSndSysListener::SetDirection | ( | const csVector3 & | Front, | |
const csVector3 & | Top | |||
) | [pure virtual] |
Set direction of listener (front and top 3d vectors).
virtual void iSndSysListener::SetDistanceFactor | ( | float | factor | ) | [pure virtual] |
Set a distance attenuator.
virtual void iSndSysListener::SetPosition | ( | const csVector3 & | pos | ) | [pure virtual] |
Set position of listener.
virtual void iSndSysListener::SetRollOffFactor | ( | float | factor | ) | [pure virtual] |
Set a RollOff factor.
The documentation for this struct was generated from the following file:
- isndsys/ss_listener.h
Generated for Crystal Space by doxygen 1.4.7