iThingFactoryState Member List
This is the complete list of members for iThingFactoryState, including all inherited members.AddEmptyPolygon()=0 | iThingFactoryState | [pure virtual] |
AddInsideBox(const csVector3 &bmin, const csVector3 &bmax)=0 | iThingFactoryState | [pure virtual] |
AddOutsideBox(const csVector3 &bmin, const csVector3 &bmax)=0 | iThingFactoryState | [pure virtual] |
AddPolygon(csVector3 *vertices, int num)=0 | iThingFactoryState | [pure virtual] |
AddPolygon(int num,...)=0 | iThingFactoryState | [pure virtual] |
AddPolygonVertex(const csPolygonRange &range, const csVector3 &vt)=0 | iThingFactoryState | [pure virtual] |
AddPolygonVertex(const csPolygonRange &range, int vt)=0 | iThingFactoryState | [pure virtual] |
AddQuad(const csVector3 &v1, const csVector3 &v2, const csVector3 &v3, const csVector3 &v4)=0 | iThingFactoryState | [pure virtual] |
AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddTriangle(const csVector3 &v1, const csVector3 &v2, const csVector3 &v3)=0 | iThingFactoryState | [pure virtual] |
CompressVertices()=0 | iThingFactoryState | [pure virtual] |
CreatePolygonHandle(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
CreateVertex(const csVector3 &vt)=0 | iThingFactoryState | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
DeleteVertex(int idx)=0 | iThingFactoryState | [pure virtual] |
DeleteVertices(int from, int to)=0 | iThingFactoryState | [pure virtual] |
FindPolygonByName(const char *name)=0 | iThingFactoryState | [pure virtual] |
GetCosinusFactor() const =0 | iThingFactoryState | [pure virtual] |
GetLightmapLayout(int polygon_idx, size_t &slm, csRect &slmSubRect, float *slmCoord)=0 | iThingFactoryState | [pure virtual] |
GetNormals()=0 | iThingFactoryState | [pure virtual] |
GetPolygonCount()=0 | iThingFactoryState | [pure virtual] |
GetPolygonFlags(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
GetPolygonMaterial(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
GetPolygonName(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
GetPolygonObjectPlane(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
GetPolygonTextureMapping(int polygon_idx, csMatrix3 &m, csVector3 &v)=0 | iThingFactoryState | [pure virtual] |
GetPolygonVertex(int polygon_idx, int vertex_idx)=0 | iThingFactoryState | [pure virtual] |
GetPolygonVertexCount(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
GetPolygonVertexIndices(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSmoothingFlag()=0 | iThingFactoryState | [pure virtual] |
GetVertex(int idx) const =0 | iThingFactoryState | [pure virtual] |
GetVertexCount() const =0 | iThingFactoryState | [pure virtual] |
GetVertices() const =0 | iThingFactoryState | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsPolygonTextureMappingEnabled(int polygon_idx) const =0 | iThingFactoryState | [pure virtual] |
IsPolygonTransparent(int polygon_idx)=0 | iThingFactoryState | [pure virtual] |
PointOnPolygon(int polygon_idx, const csVector3 &v)=0 | iThingFactoryState | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemovePolygon(int idx)=0 | iThingFactoryState | [pure virtual] |
RemovePolygons()=0 | iThingFactoryState | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
ResetPolygonFlags(const csPolygonRange &range, uint32 flags)=0 | iThingFactoryState | [pure virtual] |
SetCosinusFactor(float cosfact)=0 | iThingFactoryState | [pure virtual] |
SetPolygonFlags(const csPolygonRange &range, uint32 flags)=0 | iThingFactoryState | [pure virtual] |
SetPolygonFlags(const csPolygonRange &range, uint32 mask, uint32 flags)=0 | iThingFactoryState | [pure virtual] |
SetPolygonMaterial(const csPolygonRange &range, iMaterialWrapper *material)=0 | iThingFactoryState | [pure virtual] |
SetPolygonName(const csPolygonRange &range, const char *name)=0 | iThingFactoryState | [pure virtual] |
SetPolygonTextureMapping(const csPolygonRange &range, const csMatrix3 &m, const csVector3 &v)=0 | iThingFactoryState | [pure virtual] |
SetPolygonTextureMapping(const csPolygonRange &range, const csVector2 &uv1, const csVector2 &uv2, const csVector2 &uv3)=0 | iThingFactoryState | [pure virtual] |
SetPolygonTextureMapping(const csPolygonRange &range, const csVector3 &p1, const csVector2 &uv1, const csVector3 &p2, const csVector2 &uv2, const csVector3 &p3, const csVector2 &uv3)=0 | iThingFactoryState | [pure virtual] |
SetPolygonTextureMapping(const csPolygonRange &range, const csVector3 &v_orig, const csVector3 &v, float len)=0 | iThingFactoryState | [pure virtual] |
SetPolygonTextureMapping(const csPolygonRange &range, const csVector3 &v_orig, const csVector3 &v1, float len1, const csVector3 &v2, float len2)=0 | iThingFactoryState | [pure virtual] |
SetPolygonTextureMapping(const csPolygonRange &range, float len)=0 | iThingFactoryState | [pure virtual] |
SetPolygonTextureMappingEnabled(const csPolygonRange &range, bool enabled)=0 | iThingFactoryState | [pure virtual] |
SetPolygonVertexIndices(const csPolygonRange &range, int num, int *indices)=0 | iThingFactoryState | [pure virtual] |
SetSmoothingFlag(bool smoothing)=0 | iThingFactoryState | [pure virtual] |
SetVertex(int idx, const csVector3 &vt)=0 | iThingFactoryState | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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