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Written by Eric Sunshine, [email protected].
The csJava module provides access to Crystal Space from Java in the form of a set of classes in the package `org.crystalspace3d' which can be imported into pure Java programs. The csJava module consists of a JAR package, `crystalspace.jar', and a shared library, `csjava'.
The Crystal Space classes, interfaces, and methods exported to Java are used in almost the same fashion as in C++. Consequently, the Crystal Space Public API Reference can be consulted in most cases. There is also a sample program which shows concretely how to utilize Crystal Space from Java. It performs the same functionality as the first C++ tutorial (see section Simple Tutorial 1: Basic Setup, World Creation).
Presently, the caJava module can be built only by people using Jam or "make" to build Crystal Space. To build csJava, follow these instructions:
Once Crystal Space is built and optionally installed, you can use the csJava module in your own programs. To do so, follow these instructions:
${prefix}/share/crystalspace/bindings/java/crystalspace.jar
where ${prefix} is the installation path (typically, `/usr/local'). If you did not install Crystal space, then the JAR file will be in the top-level build directory (this will be the `CS' directory if you configured and built in the `CS' directory). For convenience in testing, you can also point your `CLASSPATH' variable at the current directory (`.').
${prefix}/share/crystalspace/bindings/java
If you did not install Crystal Space, then it will be in the top-level build directory.
The sample program `SimpleRoom.java' provides a nice example of how to utilize Crystal Space from Java. It provides the same functionality as the first C++ tutorial (see section Simple Tutorial 1: Basic Setup, World Creation). If you installed Crystal Space, then `SimpleRoom.java' will reside at:
${prefix}/share/crystalspace/bindings/java/SimpleRoom.java
If you did not install Crystal Space, then you can find it in the Crystal Space source tree at `CS/scripts/java/SimpleRoom.java'. To experiment with `SimpleRoom.java', copy it to a convenient work directory, compile it with `javac', and run it with `java'. Here is a sample session on GNU/Linux illustrating the above instructions:
% cd CS % ./configure ... checking for swig... swig checking if swig version >= 1.3.20... yes (version 1.3.22) checking for java... /usr/java/j2sdk1.4.2_06/bin/java checking for javac... /usr/java/j2sdk1.4.2_06/bin/javac checking if Java2 SDK is usable... yes checking for ant... /usr/local/ant/bin/ant ... % jam install # (or 'make install') % csjavadir=/usr/local/share/crystalspace/bindings/java % CLASSPATH=$CLASSPATH:.:$csjavadir/crystalspace.jar % export CLASSPATH % LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$csjavadir % export LD_LIBRARY_PATH % CRYSTAL=/usr/local % export CRYSTAL % mkdir $HOME/javatest % cd $HOME/javatest % cp $csjavadir/SimpleRoom.java . % javac SimpleRoom.java % java SimpleRoom |
On Windows and MacOS/X, the procedure is almost identical. The primary difference is that, rather than setting `LD_LIBRARY_PATH', you need to set the `PATH' environment variable on Windows to point at the directory containing `csjava.dll'; or the `DYLD_LIBRARY_PATH' variable on MacOS/X to point at the directory containing `libcsjava.jnilib'.
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