$Revision: 1.3 $
$Date: 2002/06/12 11:18:17 $
literal — Inline text that is some literal value
literal ::= (#PCDATA|link|ulink|command|computeroutput|email|filename|literal| option|replaceable|systemitem|userinput|inlinemediaobject)*
Common attributes
Name | Type | Default | ||
moreinfo | Enumeration:
| "none" |
A Literal is some specific piece of data, taken literally, from a computer system. It is similar in some ways to UserInput and ComputerOutput, but is somewhat more of a general classification. The sorts of things that constitute literals varies by domain.
Formatted inline. A literal is frequently distinguished typographically and Literal is often used wherever that typographic presentation is desired.
The MoreInfo attribute can help generate a link or query to retrieve additional information.
The content model of Literal will be constrained to (#PCDATA | Replaceable | InlineGraphic) in DocBook V4.0.
These elements contain literal: attribution, bibliomisc, citetitle, command, computeroutput, emphasis, entry, lineannotation, link, literal, literallayout, para, phrase, programlisting, quote, subtitle, term, title, titleabbrev, trademark, ulink, userinput.
The following elements occur in literal: command, computeroutput, email, filename, inlinemediaobject, link, literal, option, replaceable, systemitem, ulink, userinput.
If MoreInfo is set to RefEntry, it implies that a RefEntry exists which further describes the Literal.
<!DOCTYPE para PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN" "http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd"> <para>There are several undocumented settings for <varname>debug</varname>, among them <literal>3.27</literal> to enable a complete trace and <literal>3.8</literal> to debug the spell checker. For a complete list of the possible settings, see <filename class="headerfile">edit/debug.h</filename>.</para>
There are several undocumented settings for debug, among them 3.27 to enable a complete trace and 3.8 to debug the spell checker. For a complete list of the possible settings, see edit/debug.h.