#include <IIOP_Connection_Handler.h>
Inheritance diagram for TAO_IIOP_Connection_Handler:
Public Methods | |
TAO_IIOP_Connection_Handler (ACE_Thread_Manager *t=0) | |
TAO_IIOP_Connection_Handler (TAO_ORB_Core *orb_core, CORBA::Boolean flag, void *arg) | |
Constructor. <arg> parameter is used by the Acceptor to pass the protocol configuration properties for this connection. More... | |
~TAO_IIOP_Connection_Handler (void) | |
Destructor. More... | |
virtual int | open (void *) |
Called by the <Strategy_Acceptor> when the handler is completely connected. Argument is unused. More... | |
virtual int | activate (long flags=THR_NEW_LWP, int n_threads=1, int force_active=0, long priority=ACE_DEFAULT_THREAD_PRIORITY, int grp_id=-1, ACE_Task_Base *task=0, ACE_hthread_t thread_handles[]=0, void *stack[]=0, size_t stack_size[]=0, ACE_thread_t thread_names[]=0) |
= Active object activation method. More... | |
virtual int | svc (void) |
Only used when the handler is turned into an active object by calling <activate>. This serves as the event loop in such cases. More... | |
int | add_transport_to_cache (void) |
Add ourselves to Cache. More... | |
int | process_listen_point_list (IIOP::ListenPointList &listen_list) |
Process the <listen_list>. More... | |
int | enable_network_priority (void) |
Check if network priority needs to be enabled. More... | |
int | set_dscp_codepoint (void) |
Set the Diff-Serv codepoint if the Policy dicates the setting of Network Priority. More... | |
int | set_dscp_codepoint (int tos) |
virtual void | update_protocol_properties (int send_buffer_size, int recv_buffer_size, int no_delay, int enable_network_priority) |
Update the tcp properties of the hanlder to the most recent properties set after the last invocation. More... | |
Event Handler overloads | |
virtual int | resume_handler (void) |
virtual int | handle_input (ACE_HANDLE) |
The event handler calls, here so that other objects who hold a reference to this object can call the event handler methods. More... | |
virtual int | handle_output (ACE_HANDLE) |
virtual int | handle_close (ACE_HANDLE, ACE_Reactor_Mask) |
Protected Methods | |
TAO_Connection Handler overloads | |
void | handle_close_i (void) |
Shutdown the object. More... | |
virtual int | release_os_resources (void) |
Release the OS resources related to this handler, used in handle_close_eh(). More... | |
Private Attributes | |
TAO_IIOP_Properties | tcp_properties_ |
TCP configuration for this connection. More... | |
int | dscp_codepoint_ |
Stores the type of service value. More... |
The Connection handler which is common for the Acceptor and the Connector
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Constructor. <arg> parameter is used by the Acceptor to pass the protocol configuration properties for this connection.
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Destructor.
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= Active object activation method.
Reimplemented from ACE_Task_Base. |
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Add ourselves to Cache.
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Check if network priority needs to be enabled.
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Reimplemented from ACE_Event_Handler. |
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Shutdown the object.
Reimplemented from TAO_Connection_Handler. |
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The event handler calls, here so that other objects who hold a reference to this object can call the event handler methods.
Reimplemented from TAO_Connection_Handler. |
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Reimplemented from ACE_Event_Handler. |
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Called by the <Strategy_Acceptor> when the handler is completely connected. Argument is unused.
Reimplemented from ACE_Task_Base. |
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Process the <listen_list>.
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Release the OS resources related to this handler, used in handle_close_eh().
Reimplemented from TAO_Connection_Handler. |
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Reimplemented from ACE_Event_Handler. |
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Set the Diff-Serv codepoint if the Policy dicates the setting of Network Priority.
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Only used when the handler is turned into an active object by calling <activate>. This serves as the event loop in such cases.
Reimplemented from ACE_Task_Base. |
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Update the tcp properties of the hanlder to the most recent properties set after the last invocation.
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Stores the type of service value.
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TCP configuration for this connection.
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