#include <Resource_Factory.h>
Collaboration diagram for TAO_Protocol_Item:
Public Methods | |
TAO_Protocol_Item (const ACE_CString &name) | |
creator method, the protocol name can only be set when the object is created. More... | |
~TAO_Protocol_Item (void) | |
destructor that deallocates the factory object if the Protocol_Item retains ownership. More... | |
const ACE_CString & | protocol_name (void) |
return a reference to the character representation of the protocol factories name. More... | |
TAO_Protocol_Factory * | factory (void) |
return a pointer to the protocol factory. More... | |
void | factory (TAO_Protocol_Factory *factory, int owner=0) |
set the factory pointer's value. More... | |
Private Methods | |
TAO_Protocol_Item (const TAO_Protocol_Item &) | |
void | operator= (const TAO_Protocol_Item &) |
Private Attributes | |
ACE_CString | name_ |
protocol factory name. More... | |
TAO_Protocol_Factory * | factory_ |
pointer to factory object. More... | |
int | factory_owner_ |
whether we own (and therefore have to delete) the factory object. More... |
|
creator method, the protocol name can only be set when the object is created.
|
|
destructor that deallocates the factory object if the Protocol_Item retains ownership.
|
|
|
|
set the factory pointer's value.
|
|
return a pointer to the protocol factory.
|
|
|
|
return a reference to the character representation of the protocol factories name.
|
|
pointer to factory object.
|
|
whether we own (and therefore have to delete) the factory object.
|
|
protocol factory name.
|