#include <Notify_MT_Worker_Task.h>
Inheritance diagram for TAO_Notify_MT_Worker_Task:
Public Methods | |
TAO_Notify_MT_Worker_Task (int n_threads=1, long flags=THR_NEW_LWP|THR_JOINABLE, int force_active=0, long priority=ACE_DEFAULT_THREAD_PRIORITY) | |
Constructor. More... | |
~TAO_Notify_MT_Worker_Task () | |
Destructor. More... | |
virtual int | init_task (TAO_Notify_AdminProperties *const admin_properties, TAO_Notify_QoSAdmin_i *const qos_properties) |
Init the task. More... | |
virtual void | shutdown (ACE_ENV_SINGLE_ARG_DECL) |
Shutdown this task. More... | |
virtual int | process_event (TAO_Notify_Command *mb ACE_ENV_ARG_DECL, ACE_Time_Value *tv=0) |
Process the command. More... | |
virtual void | update_admin (TAO_Notify_AdminProperties &admin) |
virtual void | update_qos (TAO_Notify_QoSAdmin_i &qos_admin) |
Protected Methods | |
virtual int | svc (void) |
svc command processes objects stored in the message queue. More... | |
virtual int | close (u_long) |
Close hook. More... | |
Protected Attributes | |
TAO_Notify_Buffering_Strategy * | buffering_strategy_ |
The buffering strategy to use. More... | |
TAO_Notify_Signal_Property_Long * | queue_length_ |
We need to decrement the event_count_ everytime we dequeue a command object. More... | |
int | n_threads_ |
long | flags_ |
int | force_active_ |
long | priority_ |
A MT worker task that we use for various event processing jobs. Also see TAO_Notify_Command - This task executes Notify_Command objects.
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Constructor.
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Destructor.
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Close hook.
Reimplemented from ACE_Task_Base. |
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Init the task.
Reimplemented from TAO_Notify_Worker_Task. |
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Process the command.
Reimplemented from TAO_Notify_Worker_Task. |
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Shutdown this task.
Reimplemented from TAO_Notify_Worker_Task. |
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svc command processes objects stored in the message queue.
Reimplemented from ACE_Task_Base. |
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Reimplemented from TAO_Notify_Worker_Task. |
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Reimplemented from TAO_Notify_Worker_Task. |
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The buffering strategy to use.
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Reimplemented from ACE_Task_Base. |
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Reimplemented from ACE_Event_Handler. |
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We need to decrement the event_count_ everytime we dequeue a command object.
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