#include <Active_Object_Map.h>
Inheritance diagram for TAO_No_Hint_Strategy:
Public Methods | |
virtual | ~TAO_No_Hint_Strategy (void) |
Virtual destructor. More... | |
virtual int | recover_key (const PortableServer::ObjectId &system_id, PortableServer::ObjectId &user_id) |
Find the user id from the system id. More... | |
virtual int | bind (TAO_Active_Object_Map::Map_Entry &entry) |
Add to map. More... | |
virtual int | unbind (TAO_Active_Object_Map::Map_Entry &entry) |
Remove from map. More... | |
virtual int | find (const PortableServer::ObjectId &system_id, TAO_Active_Object_Map::Map_Entry *&entry) |
Find system id. More... | |
virtual size_t | hint_size (void) |
How big is the hint generated by this strategy? More... | |
virtual int | system_id (PortableServer::ObjectId_out system_id, TAO_Active_Object_Map::Map_Entry &entry) |
Get the system id associated with this entry. More... |
Strategy for not adding active hints to ids.
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Virtual destructor.
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Add to map.
Reimplemented from TAO_Id_Hint_Strategy. |
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Find system id.
Reimplemented from TAO_Id_Hint_Strategy. |
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How big is the hint generated by this strategy?
Reimplemented from TAO_Id_Hint_Strategy. |
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Find the user id from the system id.
Reimplemented from TAO_Id_Hint_Strategy. |
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Get the system id associated with this entry.
Reimplemented from TAO_Id_Hint_Strategy. |
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Remove from map.
Reimplemented from TAO_Id_Hint_Strategy. |