ACE
6.1.6
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Maintains the state associated with a Timer entry. More...
#include <Timer_Queue_Iterator.h>
Public Types | |
typedef ACE_Timer_Node_Dispatch_Info_T < TYPE > | DISPATCH_INFO |
Useful typedef .. |
Public Member Functions | |
ACE_Timer_Node_T (void) | |
Default constructor. | |
~ACE_Timer_Node_T (void) | |
Destructor. | |
void | set (const TYPE &type, const void *a, const ACE_Time_Value &t, const ACE_Time_Value &i, ACE_Timer_Node_T< TYPE > *n, long timer_id) |
Singly linked list. | |
void | set (const TYPE &type, const void *a, const ACE_Time_Value &t, const ACE_Time_Value &i, ACE_Timer_Node_T< TYPE > *p, ACE_Timer_Node_T< TYPE > *n, long timer_id) |
Doubly linked list version. | |
TYPE & | get_type (void) |
Get the type. | |
void | set_type (TYPE &type) |
Set the type. | |
const void * | get_act (void) |
Get the asynchronous completion token. | |
void | set_act (void *act) |
Set the asynchronous completion token. | |
const ACE_Time_Value & | get_timer_value (void) const |
Get the timer value. | |
void | set_timer_value (const ACE_Time_Value &timer_value) |
Set the timer value. | |
const ACE_Time_Value & | get_interval (void) const |
Get the timer interval. | |
void | set_interval (const ACE_Time_Value &interval) |
Set the timer interval. | |
ACE_Timer_Node_T< TYPE > * | get_prev (void) |
Get the previous pointer. | |
void | set_prev (ACE_Timer_Node_T< TYPE > *prev) |
Set the previous pointer. | |
ACE_Timer_Node_T< TYPE > * | get_next (void) |
Get the next pointer. | |
void | set_next (ACE_Timer_Node_T< TYPE > *next) |
Set the next pointer. | |
long | get_timer_id (void) const |
Get the timer_id. | |
void | set_timer_id (long timer_id) |
Set the timer_id. | |
void | get_dispatch_info (ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) |
void | dump (void) const |
Dump the state of an TYPE. |
Private Attributes | |
TYPE | type_ |
Type of object stored in the Queue. | |
const void * | act_ |
Asynchronous completion token associated with the timer. | |
ACE_Time_Value | timer_value_ |
Time until the timer expires. | |
ACE_Time_Value | interval_ |
ACE_Timer_Node_T< TYPE > * | prev_ |
Pointer to previous timer. | |
ACE_Timer_Node_T< TYPE > * | next_ |
Pointer to next timer. | |
long | timer_id_ |
Id of this timer (used to cancel timers before they expire). |
Maintains the state associated with a Timer entry.
typedef ACE_Timer_Node_Dispatch_Info_T<TYPE> ACE_Timer_Node_T< TYPE >::DISPATCH_INFO |
Useful typedef ..
ACE_Timer_Node_T< TYPE >::ACE_Timer_Node_T | ( | void | ) |
Default constructor.
ACE_Timer_Node_T< TYPE >::~ACE_Timer_Node_T | ( | void | ) |
Destructor.
void ACE_Timer_Node_T< TYPE >::dump | ( | void | ) | const |
Dump the state of an TYPE.
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inline |
Get the asynchronous completion token.
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inline |
Get the dispatch info. The dispatch information is got through <info>. This form helps us in preventing allocation and deleting data along the criticl path. @TODO: We may want to have a copying version too, so that our interface will be complete..
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Get the timer interval.
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Get the next pointer.
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Get the previous pointer.
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Get the timer_id.
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Get the timer value.
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Get the type.
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Singly linked list.
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Doubly linked list version.
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Set the asynchronous completion token.
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Set the timer interval.
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Set the next pointer.
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Set the previous pointer.
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Set the timer_id.
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Set the timer value.
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Set the type.
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private |
Asynchronous completion token associated with the timer.
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If this is a periodic timer this holds the time until the next timeout.
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Pointer to next timer.
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Pointer to previous timer.
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Id of this timer (used to cancel timers before they expire).
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Time until the timer expires.
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private |
Type of object stored in the Queue.