ACE
6.1.8
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Adapter for ACE_Cleanup objects that allows them to be readily managed by the ACE_Object_Manager. More...
#include <Managed_Object.h>
Public Member Functions | |
ACE_Cleanup_Adapter (void) | |
Default constructor. More... | |
virtual | ~ACE_Cleanup_Adapter (void) |
Virtual destructor, needed by some compilers for vtable placement. More... | |
TYPE & | object (void) |
Accessor for contained object. More... | |
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ACE_Cleanup (void) | |
No-op constructor. More... | |
virtual | ~ACE_Cleanup (void) |
Destructor. More... | |
virtual void | cleanup (void *param=0) |
Cleanup method that, by default, simply deletes itself. More... | |
Private Member Functions | |
ACE_Cleanup_Adapter (const ACE_Cleanup_Adapter< TYPE > &) | |
void | operator= (const ACE_Cleanup_Adapter< TYPE > &) |
Private Attributes | |
TYPE | object_ |
Contained object. More... | |
Adapter for ACE_Cleanup objects that allows them to be readily managed by the ACE_Object_Manager.
This template class adapts an object of any type to be an ACE_Cleanup object. The object can then be destroyed type-safely by the ACE_Object_Manager. This class is typically used to replace a cast; but, it's a bit cleaner and allows insertion of, say, run-time type identification internally if desired.
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inline |
Default constructor.
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virtual |
Virtual destructor, needed by some compilers for vtable placement.
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private |
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inline |
Accessor for contained object.
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private |
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private |
Contained object.