ACE
6.3.1
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Defines a platform-independent thread ID class. Note that this class should be defined within the scope of a thread, rather than at global scope! More...
#include <OS_NS_Thread.h>
Public Member Functions | |
ACE_Thread_ID (ACE_thread_t thr_id, ACE_hthread_t thr_handle) | |
ACE_Thread_ID (void) | |
Initialize the object using calls to ACE_OS::thr_self(). More... | |
ACE_Thread_ID (const ACE_Thread_ID &id) | |
Copy constructor. More... | |
ACE_Thread_ID & | operator= (const ACE_Thread_ID &id) |
Assignment operator. More... | |
ACE_thread_t | id (void) const |
Get the thread id. More... | |
void | id (ACE_thread_t) |
Set the thread id. More... | |
ACE_hthread_t | handle (void) const |
Get the thread handle. More... | |
void | handle (ACE_hthread_t) |
Set the thread handle. More... | |
void | to_string (char *thr_string) const |
bool | operator== (const ACE_Thread_ID &) const |
Equality operator. More... | |
bool | operator!= (const ACE_Thread_ID &) const |
Inequality operator. More... | |
Private Attributes | |
ACE_thread_t | thread_id_ |
Identify the thread. More... | |
ACE_hthread_t | thread_handle_ |
Handle to the thread (typically used to "wait" on Win32). More... | |
Defines a platform-independent thread ID class. Note that this class should be defined within the scope of a thread, rather than at global scope!
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Initialize the object using the thread id and thread handle passed as parameters.
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Initialize the object using calls to ACE_OS::thr_self().
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inline |
Copy constructor.
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Get the thread handle.
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Set the thread handle.
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Get the thread id.
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Set the thread id.
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Inequality operator.
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Assignment operator.
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inline |
Equality operator.
void ACE_Thread_ID::to_string | ( | char * | thr_string | ) | const |
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Handle to the thread (typically used to "wait" on Win32).
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Identify the thread.