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| ACE_Manual_Event (int initial_state=0, int type=USYNC_THREAD, const char *name=0, void *arg=0) |
| Constructor which will create auto event. More...
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| ACE_Manual_Event (int initial_state, int type, const wchar_t *name, void *arg=0) |
| Constructor which will create auto event (wchar_t version) More...
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virtual | ~ACE_Manual_Event (void) |
| Default dtor. More...
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| ACE_Manual_Event_T (int initial_state=0, int type=USYNC_THREAD, const char *name=0, void *arg=0) |
| Constructor which will create manual event. More...
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| ACE_Manual_Event_T (int initial_state, int type, const wchar_t *name, void *arg=0) |
| Constructor which will create manual event (wchar_t version) More...
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| ~ACE_Manual_Event_T (void) |
| Default dtor. More...
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void | dump (void) const |
| Dump the state of an object. More...
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| ACE_Event_T (int manual_reset=0, int initial_state=0, int type=USYNC_THREAD, const ACE_TCHAR *name=0, void *arg=0, LPSECURITY_ATTRIBUTES sa=0) |
| Constructor that creates event. More...
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virtual | ~ACE_Event_T (void) |
| Implicitly destroy the event variable. More...
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ACE_Time_Value_T< ACE_System_Time_Policy > | gettimeofday (void) const |
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void | set_time_policy (ACE_System_Time_Policyconst &time_policy) |
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virtual | ~ACE_Event_Base (void) |
| Implicitly destroy the event variable. More...
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int | remove (void) |
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ACE_event_t | handle (void) const |
| Underlying handle to event. More...
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void | handle (ACE_event_t new_handle) |
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int | wait (void) |
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int | wait (const ACE_Time_Value *abstime, int use_absolute_time=1) |
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int | signal (void) |
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int | pulse (void) |
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int | reset (void) |
| Set to nonsignaled state. More...
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void | dump (void) const |
| Dump the state of an object. More...
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Manual Events.
Specialization of Event mechanism which wakes up all waiting thread on <signal>. All platforms support process-scope locking support. However, only Win32 platforms support global naming and system-scope locking support.