ACE
6.3.3
|
Base class for ACE_Message_Queue, which is the central queuing facility for messages in the ACE framework. More...
#include <Message_Queue.h>
Public Types | |
enum | { DEFAULT_HWM = 16 * 1024, DEFAULT_LWM = 16 * 1024, ACTIVATED = 1, DEACTIVATED = 2, PULSED = 3 } |
Public Member Functions | |
ACE_Message_Queue_Base (void) | |
virtual int | close (void)=0 |
Close down the message queue and release all resources. More... | |
virtual | ~ACE_Message_Queue_Base (void) |
Close down the message queue and release all resources. More... | |
virtual int | peek_dequeue_head (ACE_Message_Block *&first_item, ACE_Time_Value *timeout=0)=0 |
virtual int | enqueue_tail (ACE_Message_Block *new_item, ACE_Time_Value *timeout=0)=0 |
virtual int | enqueue (ACE_Message_Block *new_item, ACE_Time_Value *timeout=0)=0 |
virtual int | dequeue_head (ACE_Message_Block *&first_item, ACE_Time_Value *timeout=0)=0 |
virtual int | dequeue (ACE_Message_Block *&first_item, ACE_Time_Value *timeout=0)=0 |
virtual bool | is_full (void)=0 |
True if queue is full, else false. More... | |
virtual bool | is_empty (void)=0 |
True if queue is empty, else false. More... | |
virtual size_t | message_bytes (void)=0 |
virtual size_t | message_length (void)=0 |
virtual size_t | message_count (void)=0 |
Number of total messages on the queue. More... | |
virtual void | message_bytes (size_t new_size)=0 |
virtual void | message_length (size_t new_length)=0 |
virtual int | deactivate (void)=0 |
virtual int | activate (void)=0 |
virtual int | pulse (void)=0 |
virtual int | state (void) |
Returns the current state of the queue. More... | |
virtual int | deactivated (void)=0 |
virtual ACE_Notification_Strategy * | notification_strategy (void)=0 |
Get the notification strategy for the Message_Queue. More... | |
virtual void | notification_strategy (ACE_Notification_Strategy *s)=0 |
Set the notification strategy for the Message_Queue. More... | |
virtual void | dump (void) const =0 |
Dump the state of an object. More... | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. More... | |
Protected Attributes | |
int | state_ |
Private Member Functions | |
ACE_Message_Queue_Base (const ACE_Message_Queue_Base &) | |
void | operator= (const ACE_Message_Queue_Base &) |
Base class for ACE_Message_Queue, which is the central queuing facility for messages in the ACE framework.
For all the ACE_Time_Value pointer parameters the caller will block until action is possible if timeout == 0. Otherwise, it will wait until the absolute time specified in *timeout elapses.
A queue is always in one of three states: . ACTIVATED . DEACTIVATED . PULSED
anonymous enum |
|
inline |
|
virtual |
Close down the message queue and release all resources.
|
private |
|
pure virtual |
Reactivate the queue so that threads can enqueue and dequeue messages again.
The | queue's state before this call. |
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Close down the message queue and release all resources.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Deactivate the queue and wake up all threads waiting on the queue so they can continue. No messages are removed from the queue, however. Any other operations called until the queue is activated again will immediately return -1 with errno
ESHUTDOWN.
The | queue's state before this call. |
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Returns 1 if the state of the queue is DEACTIVATED, and 0 if the queue's state is ACTIVATED or PULSED.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
|
pure virtual |
Dequeue and return the <ACE_Message_Block *> at the head of the queue. Returns number of items in queue if the call succeeds or -1 otherwise. These calls return -1 when queue is closed, deactivated (in which case errno
== ESHUTDOWN
), when a signal occurs (in which case errno
== EINTR
, or if the time specified in timeout elapses (in which case errno
== EWOULDBLOCK
).
Implemented in ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Dump the state of an object.
Implemented in ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
|
pure virtual |
Enqueue a <ACE_Message_Block *> into the tail of the queue. Returns number of items in queue if the call succeeds or -1 otherwise. These calls return -1 when queue is closed, deactivated (in which case errno
== ESHUTDOWN
), when a signal occurs (in which case errno
== EINTR
, or if the time specified in timeout elapses (in which case errno
== EWOULDBLOCK
).
Implemented in ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
True if queue is empty, else false.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
True if queue is full, else false.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Number of total bytes on the queue, i.e., sum of the message block sizes.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
New value of the number of total bytes on the queue, i.e., sum of the message block sizes.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Number of total messages on the queue.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Number of total length on the queue, i.e., sum of the message block lengths.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
New value of the number of total length on the queue, i.e., sum of the message block lengths.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Get the notification strategy for the Message_Queue.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Set the notification strategy for the Message_Queue.
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
private |
|
pure virtual |
Retrieve the first ACE_Message_Block without removing it. Note that timeout uses <{absolute}> time rather than <{relative}> time. If the timeout elapses without receiving a message -1 is returned and errno
is set to EWOULDBLOCK
. If the queue is deactivated -1 is returned and errno
is set to ESHUTDOWN
. Otherwise, returns -1 on failure, else the number of items still on the queue.
Implemented in ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
pure virtual |
Pulse the queue to wake up any waiting threads. Changes the queue state to PULSED; future enqueue/dequeue operations proceed as in ACTIVATED state.
The | queue's state before this call. |
Implemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >, and ACE_Message_Queue_NT.
|
virtual |
Returns the current state of the queue.
Reimplemented in ACE_Message_Queue< ACE_SYNCH_DECL, TIME_POLICY >, ACE_Message_Queue< ACE_SYNCH_USE, ACE_System_Time_Policy >, ACE_Message_Queue< ACE_SYNCH >, ACE_Message_Queue< ACE_MT_SYNCH >, and ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY >.
ACE_Message_Queue_Base::ACE_ALLOC_HOOK_DECLARE |
Declare the dynamic allocation hooks.
|
protected |
Indicates the state of the queue, which can be <ACTIVATED>, <DEACTIVATED>, or <PULSED>.