ACE
6.3.3
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Iterator for the ACE_Message_Queue_Ex. More...
#include <Message_Queue_T.h>
Public Member Functions | |
ACE_Message_Queue_Ex_Iterator (ACE_Message_Queue_Ex< ACE_MESSAGE_TYPE, ACE_SYNCH_USE, TIME_POLICY > &queue) | |
int | next (ACE_MESSAGE_TYPE *&entry) |
int | done (void) const |
Returns 1 when all items have been seen, else 0. More... | |
int | advance (void) |
void | dump (void) const |
Dump the state of an object. More... | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. More... | |
Private Attributes | |
ACE_Message_Queue_Iterator< ACE_SYNCH_USE, TIME_POLICY > | iter_ |
Implement this via the ACE_Message_Queue_Iterator. More... | |
Iterator for the ACE_Message_Queue_Ex.
Reverse iterator for the ACE_Message_Queue_Ex.
ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::ACE_Message_Queue_Ex_Iterator | ( | ACE_Message_Queue_Ex< ACE_MESSAGE_TYPE, ACE_SYNCH_USE, TIME_POLICY > & | queue | ) |
int ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::advance | ( | void | ) |
Move forward by one element in the queue. Returns 0 when all the items in the set have been seen, else 1.
int ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::done | ( | void | ) | const |
Returns 1 when all items have been seen, else 0.
void ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::dump | ( | void | ) | const |
Dump the state of an object.
int ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::next | ( | ACE_MESSAGE_TYPE *& | entry | ) |
Pass back the entry that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1.
ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::ACE_ALLOC_HOOK_DECLARE |
Declare the dynamic allocation hooks.
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private |
Implement this via the ACE_Message_Queue_Iterator.