ACE  6.3.3
Public Member Functions | Private Types | Private Member Functions | Private Attributes | List of all members
ACE_Notification_Queue Class Reference

Implements a user-space queue to send Reactor notifications. More...

#include <Notification_Queue.h>

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Public Member Functions

 ACE_Notification_Queue ()
 
 ~ACE_Notification_Queue ()
 
int open ()
 Pre-allocate resources in the queue. More...
 
void reset ()
 Release all resources in the queue. More...
 
int purge_pending_notifications (ACE_Event_Handler *eh, ACE_Reactor_Mask mask)
 Remove all elements in the queue matching eh and mask. More...
 
int push_new_notification (ACE_Notification_Buffer const &buffer)
 Add a new notification to the queue. More...
 
int pop_next_notification (ACE_Notification_Buffer &current, bool &more_messages_queued, ACE_Notification_Buffer &next)
 Extract the next notification from the queue. More...
 

Private Types

typedef ACE_Intrusive_List< ACE_Notification_Queue_NodeBuffer_List
 

Private Member Functions

int allocate_more_buffers ()
 Allocate more memory for the queue. More...
 
- Private Member Functions inherited from ACE_Copy_Disabled
 ACE_Copy_Disabled (void)
 Default constructor. More...
 

Private Attributes

ACE_Unbounded_Queue< ACE_Notification_Queue_Node * > alloc_queue_
 
Buffer_List notify_queue_
 Keeps track of all pending notifications. More...
 
Buffer_List free_queue_
 Keeps track of all free buffers. More...
 
ACE_SYNCH_MUTEX notify_queue_lock_
 Synchronization for handling of queues. More...
 

Detailed Description

Implements a user-space queue to send Reactor notifications.

The ACE_Reactor uses a pipe to send wake up the thread running the event loop from other threads. This pipe can be limited in size under some operating systems. For some applications, this limit presents a problem. A user-space notification queue is used to overcome those limitations. The queue tries to use as few resources on the pipe as possible, while keeping all the data in user space.

This code was refactored from Select_Reactor_Base.

Member Typedef Documentation

Constructor & Destructor Documentation

ACE_Notification_Queue::ACE_Notification_Queue ( )
ACE_Notification_Queue::~ACE_Notification_Queue ( )

Member Function Documentation

int ACE_Notification_Queue::allocate_more_buffers ( )
private

Allocate more memory for the queue.

int ACE_Notification_Queue::open ( void  )

Pre-allocate resources in the queue.

int ACE_Notification_Queue::pop_next_notification ( ACE_Notification_Buffer current,
bool &  more_messages_queued,
ACE_Notification_Buffer next 
)

Extract the next notification from the queue.

Returns
-1 on failure, 1 if a message was popped, 0 otherwise
int ACE_Notification_Queue::purge_pending_notifications ( ACE_Event_Handler eh,
ACE_Reactor_Mask  mask 
)

Remove all elements in the queue matching eh and mask.

I suggest reading the documentation in ACE_Reactor to find a more detailed description. This is just a helper function.

int ACE_Notification_Queue::push_new_notification ( ACE_Notification_Buffer const &  buffer)

Add a new notification to the queue.

Returns
-1 on failure, 1 if a new message should be sent through the pipe and 0 otherwise.
void ACE_Notification_Queue::reset ( )

Release all resources in the queue.

Member Data Documentation

ACE_Unbounded_Queue<ACE_Notification_Queue_Node*> ACE_Notification_Queue::alloc_queue_
private

Keeps track of allocated arrays of type ACE_Notification_Buffer. The idea is to amortize allocation costs by allocating multiple ACE_Notification_Buffer objects at a time.

Buffer_List ACE_Notification_Queue::free_queue_
private

Keeps track of all free buffers.

Buffer_List ACE_Notification_Queue::notify_queue_
private

Keeps track of all pending notifications.

ACE_SYNCH_MUTEX ACE_Notification_Queue::notify_queue_lock_
private

Synchronization for handling of queues.


The documentation for this class was generated from the following files: