ACE  6.3.3
Public Member Functions | List of all members
ACE_WIN32_Wakeup_Completion Class Reference
Inheritance diagram for ACE_WIN32_Wakeup_Completion:
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Collaboration diagram for ACE_WIN32_Wakeup_Completion:
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Public Member Functions

 ACE_WIN32_Wakeup_Completion (ACE_Handler::Proxy_Ptr &handler_proxy, const void *act=0, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN)
 Constructor. More...
 
virtual ~ACE_WIN32_Wakeup_Completion (void)
 Destructor. More...
 
virtual void complete (size_t bytes_transferred=0, int success=1, const void *completion_key=0, u_long error=0)
 This method calls the <handler>'s <handle_wakeup> method. More...
 

Detailed Description

This is result object is used by the <end_event_loop> of the ACE_Proactor interface to wake up all the threads blocking for completions.

Constructor & Destructor Documentation

ACE_WIN32_Wakeup_Completion::ACE_WIN32_Wakeup_Completion ( ACE_Handler::Proxy_Ptr handler_proxy,
const void *  act = 0,
ACE_HANDLE  event = ACE_INVALID_HANDLE,
int  priority = 0,
int  signal_number = ACE_SIGRTMIN 
)

Constructor.

ACE_WIN32_Wakeup_Completion::~ACE_WIN32_Wakeup_Completion ( void  )
virtual

Destructor.

Member Function Documentation

void ACE_WIN32_Wakeup_Completion::complete ( size_t  bytes_transferred = 0,
int  success = 1,
const void *  completion_key = 0,
u_long  error = 0 
)
virtual

This method calls the <handler>'s <handle_wakeup> method.


The documentation for this class was generated from the following file: