This structure inherits from the common structure to add information for <to_be_added> entries.
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| To_Be_Added_Info (void) |
| Default constructor. More...
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void | reset (void) |
| Reset the state of the structure. More...
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void | set (ACE_HANDLE event_handle, bool io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, long network_events, bool delete_event, bool delete_entry=false, ACE_Reactor_Mask close_masks=ACE_Event_Handler::NULL_MASK, bool suspend_entry=false) |
| Set the structure to these new values. More...
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void | set (ACE_HANDLE event_handle, Common_Info &common_info, bool suspend_entry=false) |
| Set the structure to these new values. More...
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void | dump (void) const |
| Dump the state of an object. More...
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| Common_Info (void) |
| Constructor used for initializing the structure. More...
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void | reset (void) |
| Reset the state of the structure. More...
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void | set (bool io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, long network_events, bool delete_event, bool delete_entry, ACE_Reactor_Mask close_masks) |
| Set the structure to these new values. More...
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void | set (Common_Info &common_info) |
| Set the structure to these new values. More...
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void | dump (void) const |
| Dump the state of an object. More...
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This structure inherits from the common structure to add information for <to_be_added> entries.