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#define | ACE_del_bad_alloc |
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#define | ACE_NEW_THROW_EX(POINTER, CONSTRUCTOR, EXCEPTION) |
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#define | ACE_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION) |
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#define | ACE_READ_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION) |
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#define | ACE_WRITE_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION) |
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Writing code that is portable between platforms with or without native C++ exceptions is hard. The following macros offer some help on this task, mostly oriented to making the ORB code and the IDL generated code portable.
- Author
- Nanbor Wang nanbo.nosp@m.r@cs.nosp@m..wust.nosp@m.l.ed.nosp@m.u
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Aniruddha Gokhale gokha.nosp@m.le@s.nosp@m.ahyad.nosp@m.ri.r.nosp@m.esear.nosp@m.ch.b.nosp@m.ell-l.nosp@m.abs..nosp@m.com
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Carlos O'Ryan corya.nosp@m.n@uc.nosp@m.i.edu, et al.
#define ACE_del_bad_alloc |
#define ACE_GUARD_THROW_EX |
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MUTEX, |
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OBJ, |
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LOCK, |
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EXCEPTION |
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Value:
if (OBJ.locked () == 0) throw EXCEPTION;
This data structure is meant to be used within a method or function... It performs automatic acquisit...
Definition: Guard_T.h:65
#define ACE_NEW_THROW_EX |
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POINTER, |
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CONSTRUCTOR, |
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EXCEPTION |
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Value:do { POINTER = new CONSTRUCTOR; \
if (POINTER == 0) { throw EXCEPTION; } \
} while (0)
#define ACE_READ_GUARD_THROW_EX |
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MUTEX, |
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OBJ, |
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LOCK, |
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EXCEPTION |
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Value:
if (OBJ.locked () == 0) throw EXCEPTION;
This class is similar to class ACE_Guard, though it acquires/releases a read lock automatically (natu...
Definition: Guard_T.h:190
#define ACE_WRITE_GUARD_THROW_EX |
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MUTEX, |
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OBJ, |
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LOCK, |
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EXCEPTION |
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) |
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Value:
if (OBJ.locked () == 0) throw EXCEPTION;
This class is similar to class ACE_Guard, though it acquires/releases a write lock automatically (nat...
Definition: Guard_T.h:144