TAO
2.3.3
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This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation. More...
#include <default_server.h>
Public Member Functions | |
TAO_Default_Server_Strategy_Factory (void) | |
virtual | ~TAO_Default_Server_Strategy_Factory (void) |
virtual int | init (int argc, ACE_TCHAR *argv[]) |
virtual int | open (TAO_ORB_Core *) |
virtual int | activate_server_connections (void) |
Are server connections active (i.e. run in their own thread) More... | |
virtual int | thread_per_connection_timeout (ACE_Time_Value &timeout) |
virtual int | server_connection_thread_flags (void) |
The thread activation parameters. More... | |
virtual int | server_connection_thread_count (void) |
int | parse_args (int argc, ACE_TCHAR *argv[]) |
Public Member Functions inherited from TAO_Server_Strategy_Factory | |
TAO_Server_Strategy_Factory (void) | |
Constructor. More... | |
virtual | ~TAO_Server_Strategy_Factory (void) |
Destructor. More... | |
virtual const Active_Object_Map_Creation_Parameters & | active_object_map_creation_parameters (void) const |
Return the active object map creation parameters. More... | |
Public Member Functions inherited from ACE_Service_Object | |
ACE_Service_Object (ACE_Reactor *=0) | |
virtual | ~ACE_Service_Object (void) |
virtual int | suspend (void) |
virtual int | resume (void) |
Public Member Functions inherited from ACE_Event_Handler | |
virtual | ~ACE_Event_Handler (void) |
virtual ACE_HANDLE | get_handle (void) const |
virtual void | set_handle (ACE_HANDLE) |
virtual int | priority (void) const |
virtual void | priority (int priority) |
virtual int | handle_input (ACE_HANDLE fd=ACE_INVALID_HANDLE) |
virtual int | handle_output (ACE_HANDLE fd=ACE_INVALID_HANDLE) |
virtual int | handle_exception (ACE_HANDLE fd=ACE_INVALID_HANDLE) |
virtual int | handle_timeout (const ACE_Time_Value ¤t_time, const void *act=0) |
virtual int | handle_exit (ACE_Process *) |
virtual int | handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask) |
virtual int | handle_signal (int signum, siginfo_t *=0, ucontext_t *=0) |
virtual int | resume_handler (void) |
virtual int | handle_qos (ACE_HANDLE=ACE_INVALID_HANDLE) |
virtual int | handle_group_qos (ACE_HANDLE=ACE_INVALID_HANDLE) |
virtual void | reactor (ACE_Reactor *reactor) |
virtual ACE_Reactor * | reactor (void) const |
virtual ACE_Reactor_Timer_Interface * | reactor_timer_interface (void) const |
virtual Reference_Count | add_reference (void) |
virtual Reference_Count | remove_reference (void) |
Reference_Counting_Policy & | reference_counting_policy (void) |
Public Member Functions inherited from ACE_Shared_Object | |
ACE_Shared_Object (void) | |
virtual | ~ACE_Shared_Object (void) |
virtual int | fini (void) |
virtual int | info (ACE_TCHAR **info_string, size_t length=0) const |
Protected Member Functions | |
void | tokenize (ACE_TCHAR *flag_string) |
void | report_option_value_error (const ACE_TCHAR *option_name, const ACE_TCHAR *option_value) |
Protected Member Functions inherited from ACE_Event_Handler | |
ACE_Event_Handler (ACE_Reactor *=0, int priority=ACE_Event_Handler::LO_PRIORITY) | |
Protected Attributes | |
int | activate_server_connections_ |
Should the server connection handlers run in their own thread? More... | |
int | thread_flags_ |
Default thread flags passed to thr_create(). More... | |
int | thread_per_connection_use_timeout_ |
The timeout flag and value for the thread-per-connection model. More... | |
ACE_Time_Value | thread_per_connection_timeout_ |
Protected Attributes inherited from TAO_Server_Strategy_Factory | |
Active_Object_Map_Creation_Parameters | active_object_map_creation_parameters_ |
Active object map creation parameters. More... | |
Protected Attributes inherited from ACE_Event_Handler | |
Atomic_Reference_Count | reference_count_ |
Additional Inherited Members | |
Public Types inherited from ACE_Event_Handler | |
typedef long | Reference_Count |
Static Public Member Functions inherited from ACE_Event_Handler | |
static ACE_THR_FUNC_RETURN | read_adapter (void *event_handler) |
static int | register_stdin_handler (ACE_Event_Handler *eh, ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr, int flags=THR_DETACHED) |
static int | remove_stdin_handler (ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr) |
Public Attributes inherited from ACE_Event_Handler | |
LO_PRIORITY | |
HI_PRIORITY | |
NULL_MASK | |
READ_MASK | |
WRITE_MASK | |
EXCEPT_MASK | |
ACCEPT_MASK | |
CONNECT_MASK | |
TIMER_MASK | |
QOS_MASK | |
GROUP_QOS_MASK | |
SIGNAL_MASK | |
ALL_EVENTS_MASK | |
RWE_MASK | |
DONT_CALL | |
ACE_EVENT_HANDLER_NOT_RESUMED | |
ACE_REACTOR_RESUMES_HANDLER | |
ACE_APPLICATION_RESUMES_HANDLER | |
Protected Types inherited from ACE_Event_Handler | |
typedef ACE_Atomic_Op< ACE_SYNCH_MUTEX, Reference_Count > | Atomic_Reference_Count |
This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation.
TAO_Default_Server_Strategy_Factory::TAO_Default_Server_Strategy_Factory | ( | void | ) |
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Are server connections active (i.e. run in their own thread)
Implements TAO_Server_Strategy_Factory.
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Reimplemented from ACE_Shared_Object.
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Call <open> on various strategies. This is not performed in <init> so that the other portions of the ORB have a chance to "settle" in their initialization since the strategies herein might need some of that information.
Implements TAO_Server_Strategy_Factory.
int TAO_Default_Server_Strategy_Factory::parse_args | ( | int | argc, |
ACE_TCHAR * | argv[] | ||
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Parse the arguments, check the documentation in $TAO_ROOT/docs/Options.html for details
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Implements TAO_Server_Strategy_Factory.
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The thread activation parameters.
Implements TAO_Server_Strategy_Factory.
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Obtain the timeout value used by the thread-per-connection server threads to poll the shutdown flag in the ORB. Return -1 if the ORB should use the compile-time defaults. If the return value is zero then the threads block without timeouts.
Implements TAO_Server_Strategy_Factory.
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Should the server connection handlers run in their own thread?
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Default thread flags passed to thr_create().
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The timeout flag and value for the thread-per-connection model.