TAO_PortableServer  2.3.3
Public Member Functions | Protected Attributes | List of all members
TAO_Id_Uniqueness_Strategy Class Referenceabstract

Id uniqueness strategy. More...

#include <Active_Object_Map.h>

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Public Member Functions

virtual ~TAO_Id_Uniqueness_Strategy (void)
 Virtual destructor. More...
 
virtual int is_servant_in_map (PortableServer::Servant servant, bool &deactivated)=0
 Must be used with UNIQUE_ID policy. More...
 
virtual int unbind_using_user_id (const PortableServer::ObjectId &user_id)=0
 
virtual int find_user_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out user_id)=0
 
virtual int find_system_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out system_id, CORBA::Short &priority)=0
 
virtual int bind_using_user_id (PortableServer::Servant servant, const PortableServer::ObjectId &user_id, CORBA::Short priority, TAO_Active_Object_Map_Entry *&entry)=0
 
virtual CORBA::Boolean remaining_activations (PortableServer::Servant servant)=0
 
void set_active_object_map (TAO_Active_Object_Map *active_object_map)
 Set the active map. More...
 

Protected Attributes

TAO_Active_Object_Mapactive_object_map_
 Pointer to the active map. More...
 

Detailed Description

Id uniqueness strategy.

Strategy for implementing points of variation between the UNIQUE_ID and the MULTIPLE_ID policies.

Constructor & Destructor Documentation

TAO_Id_Uniqueness_Strategy::~TAO_Id_Uniqueness_Strategy ( void  )
virtual

Virtual destructor.

Member Function Documentation

virtual int TAO_Id_Uniqueness_Strategy::bind_using_user_id ( PortableServer::Servant  servant,
const PortableServer::ObjectId user_id,
CORBA::Short  priority,
TAO_Active_Object_Map_Entry *&  entry 
)
pure virtual

Can be used with any policy. With the SYSTEM_ID policy, user_id is actually system_id.

Implemented in TAO_Multiple_Id_Strategy, and TAO_Unique_Id_Strategy.

virtual int TAO_Id_Uniqueness_Strategy::find_system_id_using_servant ( PortableServer::Servant  servant,
PortableServer::ObjectId_out  system_id,
CORBA::Short priority 
)
pure virtual

Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, <user_id> is actually system_id.

Implemented in TAO_Multiple_Id_Strategy, and TAO_Unique_Id_Strategy.

virtual int TAO_Id_Uniqueness_Strategy::find_user_id_using_servant ( PortableServer::Servant  servant,
PortableServer::ObjectId_out  user_id 
)
pure virtual

Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, user_id is actually system_id.

Implemented in TAO_Multiple_Id_Strategy, and TAO_Unique_Id_Strategy.

virtual int TAO_Id_Uniqueness_Strategy::is_servant_in_map ( PortableServer::Servant  servant,
bool &  deactivated 
)
pure virtual

Must be used with UNIQUE_ID policy.

Implemented in TAO_Multiple_Id_Strategy, and TAO_Unique_Id_Strategy.

virtual CORBA::Boolean TAO_Id_Uniqueness_Strategy::remaining_activations ( PortableServer::Servant  servant)
pure virtual

Are there any remaining activations of servant in the active object map? Can be used with any policy.

Implemented in TAO_Multiple_Id_Strategy, and TAO_Unique_Id_Strategy.

void TAO_Id_Uniqueness_Strategy::set_active_object_map ( TAO_Active_Object_Map active_object_map)

Set the active map.

virtual int TAO_Id_Uniqueness_Strategy::unbind_using_user_id ( const PortableServer::ObjectId user_id)
pure virtual

Can be used with any policy. With the SYSTEM_ID policy, user_id is actually system_id.

Implemented in TAO_Multiple_Id_Strategy, and TAO_Unique_Id_Strategy.

Member Data Documentation

TAO_Active_Object_Map* TAO_Id_Uniqueness_Strategy::active_object_map_
protected

Pointer to the active map.


The documentation for this class was generated from the following files: