TAO_PortableServer
2.3.3
|
Define a table entry that holds an operation name and its corresponding skeleton. A table of such entries is used to initialize the different lookup strategies. More...
#include <Operation_Table.h>
Public Attributes | |
char const * | opname |
Operation name. More... | |
TAO_Skeleton | skel_ptr |
Remote/thru-POA skeleton pointer. More... | |
TAO_Collocated_Skeleton | direct_skel_ptr |
Collocated skeleton pointers. More... | |
Define a table entry that holds an operation name and its corresponding skeleton. A table of such entries is used to initialize the different lookup strategies.
TAO_Collocated_Skeleton TAO_operation_db_entry::direct_skel_ptr |
Collocated skeleton pointers.
char const* TAO_operation_db_entry::opname |
Operation name.
TAO_Skeleton TAO_operation_db_entry::skel_ptr |
Remote/thru-POA skeleton pointer.