clang API Documentation
00001 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file defines ExprEngine's support for Objective-C expressions. 00011 // 00012 //===----------------------------------------------------------------------===// 00013 00014 #include "clang/AST/StmtObjC.h" 00015 #include "clang/StaticAnalyzer/Core/CheckerManager.h" 00016 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" 00017 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h" 00018 00019 using namespace clang; 00020 using namespace ento; 00021 00022 void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex, 00023 ExplodedNode *Pred, 00024 ExplodedNodeSet &Dst) { 00025 ProgramStateRef state = Pred->getState(); 00026 const LocationContext *LCtx = Pred->getLocationContext(); 00027 SVal baseVal = state->getSVal(Ex->getBase(), LCtx); 00028 SVal location = state->getLValue(Ex->getDecl(), baseVal); 00029 00030 ExplodedNodeSet dstIvar; 00031 StmtNodeBuilder Bldr(Pred, dstIvar, *currBldrCtx); 00032 Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location)); 00033 00034 // Perform the post-condition check of the ObjCIvarRefExpr and store 00035 // the created nodes in 'Dst'. 00036 getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this); 00037 } 00038 00039 void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S, 00040 ExplodedNode *Pred, 00041 ExplodedNodeSet &Dst) { 00042 getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this); 00043 } 00044 00045 void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S, 00046 ExplodedNode *Pred, 00047 ExplodedNodeSet &Dst) { 00048 00049 // ObjCForCollectionStmts are processed in two places. This method 00050 // handles the case where an ObjCForCollectionStmt* occurs as one of the 00051 // statements within a basic block. This transfer function does two things: 00052 // 00053 // (1) binds the next container value to 'element'. This creates a new 00054 // node in the ExplodedGraph. 00055 // 00056 // (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating 00057 // whether or not the container has any more elements. This value 00058 // will be tested in ProcessBranch. We need to explicitly bind 00059 // this value because a container can contain nil elements. 00060 // 00061 // FIXME: Eventually this logic should actually do dispatches to 00062 // 'countByEnumeratingWithState:objects:count:' (NSFastEnumeration). 00063 // This will require simulating a temporary NSFastEnumerationState, either 00064 // through an SVal or through the use of MemRegions. This value can 00065 // be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop 00066 // terminates we reclaim the temporary (it goes out of scope) and we 00067 // we can test if the SVal is 0 or if the MemRegion is null (depending 00068 // on what approach we take). 00069 // 00070 // For now: simulate (1) by assigning either a symbol or nil if the 00071 // container is empty. Thus this transfer function will by default 00072 // result in state splitting. 00073 00074 const Stmt *elem = S->getElement(); 00075 ProgramStateRef state = Pred->getState(); 00076 SVal elementV; 00077 00078 if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) { 00079 const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl()); 00080 assert(elemD->getInit() == nullptr); 00081 elementV = state->getLValue(elemD, Pred->getLocationContext()); 00082 } 00083 else { 00084 elementV = state->getSVal(elem, Pred->getLocationContext()); 00085 } 00086 00087 ExplodedNodeSet dstLocation; 00088 evalLocation(dstLocation, S, elem, Pred, state, elementV, nullptr, false); 00089 00090 ExplodedNodeSet Tmp; 00091 StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx); 00092 00093 for (ExplodedNodeSet::iterator NI = dstLocation.begin(), 00094 NE = dstLocation.end(); NI!=NE; ++NI) { 00095 Pred = *NI; 00096 ProgramStateRef state = Pred->getState(); 00097 const LocationContext *LCtx = Pred->getLocationContext(); 00098 00099 // Handle the case where the container still has elements. 00100 SVal TrueV = svalBuilder.makeTruthVal(1); 00101 ProgramStateRef hasElems = state->BindExpr(S, LCtx, TrueV); 00102 00103 // Handle the case where the container has no elements. 00104 SVal FalseV = svalBuilder.makeTruthVal(0); 00105 ProgramStateRef noElems = state->BindExpr(S, LCtx, FalseV); 00106 00107 if (Optional<loc::MemRegionVal> MV = elementV.getAs<loc::MemRegionVal>()) 00108 if (const TypedValueRegion *R = 00109 dyn_cast<TypedValueRegion>(MV->getRegion())) { 00110 // FIXME: The proper thing to do is to really iterate over the 00111 // container. We will do this with dispatch logic to the store. 00112 // For now, just 'conjure' up a symbolic value. 00113 QualType T = R->getValueType(); 00114 assert(Loc::isLocType(T)); 00115 SymbolRef Sym = SymMgr.conjureSymbol(elem, LCtx, T, 00116 currBldrCtx->blockCount()); 00117 SVal V = svalBuilder.makeLoc(Sym); 00118 hasElems = hasElems->bindLoc(elementV, V); 00119 00120 // Bind the location to 'nil' on the false branch. 00121 SVal nilV = svalBuilder.makeIntVal(0, T); 00122 noElems = noElems->bindLoc(elementV, nilV); 00123 } 00124 00125 // Create the new nodes. 00126 Bldr.generateNode(S, Pred, hasElems); 00127 Bldr.generateNode(S, Pred, noElems); 00128 } 00129 00130 // Finally, run any custom checkers. 00131 // FIXME: Eventually all pre- and post-checks should live in VisitStmt. 00132 getCheckerManager().runCheckersForPostStmt(Dst, Tmp, S, *this); 00133 } 00134 00135 void ExprEngine::VisitObjCMessage(const ObjCMessageExpr *ME, 00136 ExplodedNode *Pred, 00137 ExplodedNodeSet &Dst) { 00138 CallEventManager &CEMgr = getStateManager().getCallEventManager(); 00139 CallEventRef<ObjCMethodCall> Msg = 00140 CEMgr.getObjCMethodCall(ME, Pred->getState(), Pred->getLocationContext()); 00141 00142 // Handle the previsits checks. 00143 ExplodedNodeSet dstPrevisit; 00144 getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred, 00145 *Msg, *this); 00146 ExplodedNodeSet dstGenericPrevisit; 00147 getCheckerManager().runCheckersForPreCall(dstGenericPrevisit, dstPrevisit, 00148 *Msg, *this); 00149 00150 // Proceed with evaluate the message expression. 00151 ExplodedNodeSet dstEval; 00152 StmtNodeBuilder Bldr(dstGenericPrevisit, dstEval, *currBldrCtx); 00153 00154 for (ExplodedNodeSet::iterator DI = dstGenericPrevisit.begin(), 00155 DE = dstGenericPrevisit.end(); DI != DE; ++DI) { 00156 ExplodedNode *Pred = *DI; 00157 ProgramStateRef State = Pred->getState(); 00158 CallEventRef<ObjCMethodCall> UpdatedMsg = Msg.cloneWithState(State); 00159 00160 if (UpdatedMsg->isInstanceMessage()) { 00161 SVal recVal = UpdatedMsg->getReceiverSVal(); 00162 if (!recVal.isUndef()) { 00163 // Bifurcate the state into nil and non-nil ones. 00164 DefinedOrUnknownSVal receiverVal = 00165 recVal.castAs<DefinedOrUnknownSVal>(); 00166 00167 ProgramStateRef notNilState, nilState; 00168 std::tie(notNilState, nilState) = State->assume(receiverVal); 00169 00170 // There are three cases: can be nil or non-nil, must be nil, must be 00171 // non-nil. We ignore must be nil, and merge the rest two into non-nil. 00172 // FIXME: This ignores many potential bugs (<rdar://problem/11733396>). 00173 // Revisit once we have lazier constraints. 00174 if (nilState && !notNilState) { 00175 continue; 00176 } 00177 00178 // Check if the "raise" message was sent. 00179 assert(notNilState); 00180 if (ObjCNoRet.isImplicitNoReturn(ME)) { 00181 // If we raise an exception, for now treat it as a sink. 00182 // Eventually we will want to handle exceptions properly. 00183 Bldr.generateSink(ME, Pred, State); 00184 continue; 00185 } 00186 00187 // Generate a transition to non-Nil state. 00188 if (notNilState != State) { 00189 Pred = Bldr.generateNode(ME, Pred, notNilState); 00190 assert(Pred && "Should have cached out already!"); 00191 } 00192 } 00193 } else { 00194 // Check for special class methods that are known to not return 00195 // and that we should treat as a sink. 00196 if (ObjCNoRet.isImplicitNoReturn(ME)) { 00197 // If we raise an exception, for now treat it as a sink. 00198 // Eventually we will want to handle exceptions properly. 00199 Bldr.generateSink(ME, Pred, Pred->getState()); 00200 continue; 00201 } 00202 } 00203 00204 defaultEvalCall(Bldr, Pred, *UpdatedMsg); 00205 } 00206 00207 ExplodedNodeSet dstPostvisit; 00208 getCheckerManager().runCheckersForPostCall(dstPostvisit, dstEval, 00209 *Msg, *this); 00210 00211 // Finally, perform the post-condition check of the ObjCMessageExpr and store 00212 // the created nodes in 'Dst'. 00213 getCheckerManager().runCheckersForPostObjCMessage(Dst, dstPostvisit, 00214 *Msg, *this); 00215 }