clang API Documentation
00001 //===--- FileSystemStatCache.h - Caching for 'stat' calls -------*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 /// 00010 /// \file 00011 /// \brief Defines the FileSystemStatCache interface. 00012 /// 00013 //===----------------------------------------------------------------------===// 00014 00015 #ifndef LLVM_CLANG_BASIC_FILESYSTEMSTATCACHE_H 00016 #define LLVM_CLANG_BASIC_FILESYSTEMSTATCACHE_H 00017 00018 #include "clang/Basic/LLVM.h" 00019 #include "llvm/ADT/StringMap.h" 00020 #include "llvm/Support/FileSystem.h" 00021 #include <memory> 00022 00023 namespace clang { 00024 00025 namespace vfs { 00026 class File; 00027 class FileSystem; 00028 } 00029 00030 // FIXME: should probably replace this with vfs::Status 00031 struct FileData { 00032 std::string Name; 00033 uint64_t Size; 00034 time_t ModTime; 00035 llvm::sys::fs::UniqueID UniqueID; 00036 bool IsDirectory; 00037 bool IsNamedPipe; 00038 bool InPCH; 00039 bool IsVFSMapped; // FIXME: remove this when files support multiple names 00040 FileData() 00041 : Size(0), ModTime(0), IsDirectory(false), IsNamedPipe(false), 00042 InPCH(false), IsVFSMapped(false) {} 00043 }; 00044 00045 /// \brief Abstract interface for introducing a FileManager cache for 'stat' 00046 /// system calls, which is used by precompiled and pretokenized headers to 00047 /// improve performance. 00048 class FileSystemStatCache { 00049 virtual void anchor(); 00050 protected: 00051 std::unique_ptr<FileSystemStatCache> NextStatCache; 00052 00053 public: 00054 virtual ~FileSystemStatCache() {} 00055 00056 enum LookupResult { 00057 CacheExists, ///< We know the file exists and its cached stat data. 00058 CacheMissing ///< We know that the file doesn't exist. 00059 }; 00060 00061 /// \brief Get the 'stat' information for the specified path, using the cache 00062 /// to accelerate it if possible. 00063 /// 00064 /// \returns \c true if the path does not exist or \c false if it exists. 00065 /// 00066 /// If isFile is true, then this lookup should only return success for files 00067 /// (not directories). If it is false this lookup should only return 00068 /// success for directories (not files). On a successful file lookup, the 00069 /// implementation can optionally fill in \p F with a valid \p File object and 00070 /// the client guarantees that it will close it. 00071 static bool get(const char *Path, FileData &Data, bool isFile, 00072 std::unique_ptr<vfs::File> *F, FileSystemStatCache *Cache, 00073 vfs::FileSystem &FS); 00074 00075 /// \brief Sets the next stat call cache in the chain of stat caches. 00076 /// Takes ownership of the given stat cache. 00077 void setNextStatCache(std::unique_ptr<FileSystemStatCache> Cache) { 00078 NextStatCache = std::move(Cache); 00079 } 00080 00081 /// \brief Retrieve the next stat call cache in the chain. 00082 FileSystemStatCache *getNextStatCache() { return NextStatCache.get(); } 00083 00084 /// \brief Retrieve the next stat call cache in the chain, transferring 00085 /// ownership of this cache (and, transitively, all of the remaining caches) 00086 /// to the caller. 00087 std::unique_ptr<FileSystemStatCache> takeNextStatCache() { 00088 return std::move(NextStatCache); 00089 } 00090 00091 protected: 00092 // FIXME: The pointer here is a non-owning/optional reference to the 00093 // unique_ptr. Optional<unique_ptr<vfs::File>&> might be nicer, but 00094 // Optional needs some work to support references so this isn't possible yet. 00095 virtual LookupResult getStat(const char *Path, FileData &Data, bool isFile, 00096 std::unique_ptr<vfs::File> *F, 00097 vfs::FileSystem &FS) = 0; 00098 00099 LookupResult statChained(const char *Path, FileData &Data, bool isFile, 00100 std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) { 00101 if (FileSystemStatCache *Next = getNextStatCache()) 00102 return Next->getStat(Path, Data, isFile, F, FS); 00103 00104 // If we hit the end of the list of stat caches to try, just compute and 00105 // return it without a cache. 00106 return get(Path, Data, isFile, F, nullptr, FS) ? CacheMissing : CacheExists; 00107 } 00108 }; 00109 00110 /// \brief A stat "cache" that can be used by FileManager to keep 00111 /// track of the results of stat() calls that occur throughout the 00112 /// execution of the front end. 00113 class MemorizeStatCalls : public FileSystemStatCache { 00114 public: 00115 /// \brief The set of stat() calls that have been seen. 00116 llvm::StringMap<FileData, llvm::BumpPtrAllocator> StatCalls; 00117 00118 typedef llvm::StringMap<FileData, llvm::BumpPtrAllocator>::const_iterator 00119 iterator; 00120 00121 iterator begin() const { return StatCalls.begin(); } 00122 iterator end() const { return StatCalls.end(); } 00123 00124 LookupResult getStat(const char *Path, FileData &Data, bool isFile, 00125 std::unique_ptr<vfs::File> *F, 00126 vfs::FileSystem &FS) override; 00127 }; 00128 00129 } // end namespace clang 00130 00131 #endif