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ProgramState.h
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00001 //== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file defines the state of the program along the analysisa path.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_PROGRAMSTATE_H
00015 #define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_PROGRAMSTATE_H
00016 
00017 #include "clang/Basic/LLVM.h"
00018 #include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h"
00019 #include "clang/StaticAnalyzer/Core/PathSensitive/DynamicTypeInfo.h"
00020 #include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h"
00021 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
00022 #include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
00023 #include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
00024 #include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h"
00025 #include "llvm/ADT/FoldingSet.h"
00026 #include "llvm/ADT/ImmutableMap.h"
00027 #include "llvm/ADT/PointerIntPair.h"
00028 #include "llvm/Support/Allocator.h"
00029 
00030 namespace llvm {
00031 class APSInt;
00032 }
00033 
00034 namespace clang {
00035 class ASTContext;
00036 
00037 namespace ento {
00038 
00039 class CallEvent;
00040 class CallEventManager;
00041 
00042 typedef std::unique_ptr<ConstraintManager>(*ConstraintManagerCreator)(
00043     ProgramStateManager &, SubEngine *);
00044 typedef std::unique_ptr<StoreManager>(*StoreManagerCreator)(
00045     ProgramStateManager &);
00046 
00047 //===----------------------------------------------------------------------===//
00048 // ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState.
00049 //===----------------------------------------------------------------------===//
00050 
00051 template <typename T> struct ProgramStatePartialTrait;
00052 
00053 template <typename T> struct ProgramStateTrait {
00054   typedef typename T::data_type data_type;
00055   static inline void *MakeVoidPtr(data_type D) { return (void*) D; }
00056   static inline data_type MakeData(void *const* P) {
00057     return P ? (data_type) *P : (data_type) 0;
00058   }
00059 };
00060 
00061 /// \class ProgramState
00062 /// ProgramState - This class encapsulates:
00063 ///
00064 ///    1. A mapping from expressions to values (Environment)
00065 ///    2. A mapping from locations to values (Store)
00066 ///    3. Constraints on symbolic values (GenericDataMap)
00067 ///
00068 ///  Together these represent the "abstract state" of a program.
00069 ///
00070 ///  ProgramState is intended to be used as a functional object; that is,
00071 ///  once it is created and made "persistent" in a FoldingSet, its
00072 ///  values will never change.
00073 class ProgramState : public llvm::FoldingSetNode {
00074 public:
00075   typedef llvm::ImmutableSet<llvm::APSInt*>                IntSetTy;
00076   typedef llvm::ImmutableMap<void*, void*>                 GenericDataMap;
00077 
00078 private:
00079   void operator=(const ProgramState& R) LLVM_DELETED_FUNCTION;
00080 
00081   friend class ProgramStateManager;
00082   friend class ExplodedGraph;
00083   friend class ExplodedNode;
00084 
00085   ProgramStateManager *stateMgr;
00086   Environment Env;           // Maps a Stmt to its current SVal.
00087   Store store;               // Maps a location to its current value.
00088   GenericDataMap   GDM;      // Custom data stored by a client of this class.
00089   unsigned refCount;
00090 
00091   /// makeWithStore - Return a ProgramState with the same values as the current
00092   ///  state with the exception of using the specified Store.
00093   ProgramStateRef makeWithStore(const StoreRef &store) const;
00094 
00095   void setStore(const StoreRef &storeRef);
00096 
00097 public:
00098   /// This ctor is used when creating the first ProgramState object.
00099   ProgramState(ProgramStateManager *mgr, const Environment& env,
00100           StoreRef st, GenericDataMap gdm);
00101     
00102   /// Copy ctor - We must explicitly define this or else the "Next" ptr
00103   ///  in FoldingSetNode will also get copied.
00104   ProgramState(const ProgramState &RHS);
00105   
00106   ~ProgramState();
00107 
00108   /// Return the ProgramStateManager associated with this state.
00109   ProgramStateManager &getStateManager() const {
00110     return *stateMgr;
00111   }
00112   
00113   /// Return the ConstraintManager.
00114   ConstraintManager &getConstraintManager() const;
00115 
00116   /// getEnvironment - Return the environment associated with this state.
00117   ///  The environment is the mapping from expressions to values.
00118   const Environment& getEnvironment() const { return Env; }
00119 
00120   /// Return the store associated with this state.  The store
00121   ///  is a mapping from locations to values.
00122   Store getStore() const { return store; }
00123 
00124   
00125   /// getGDM - Return the generic data map associated with this state.
00126   GenericDataMap getGDM() const { return GDM; }
00127 
00128   void setGDM(GenericDataMap gdm) { GDM = gdm; }
00129 
00130   /// Profile - Profile the contents of a ProgramState object for use in a
00131   ///  FoldingSet.  Two ProgramState objects are considered equal if they
00132   ///  have the same Environment, Store, and GenericDataMap.
00133   static void Profile(llvm::FoldingSetNodeID& ID, const ProgramState *V) {
00134     V->Env.Profile(ID);
00135     ID.AddPointer(V->store);
00136     V->GDM.Profile(ID);
00137   }
00138 
00139   /// Profile - Used to profile the contents of this object for inclusion
00140   ///  in a FoldingSet.
00141   void Profile(llvm::FoldingSetNodeID& ID) const {
00142     Profile(ID, this);
00143   }
00144 
00145   BasicValueFactory &getBasicVals() const;
00146   SymbolManager &getSymbolManager() const;
00147 
00148   //==---------------------------------------------------------------------==//
00149   // Constraints on values.
00150   //==---------------------------------------------------------------------==//
00151   //
00152   // Each ProgramState records constraints on symbolic values.  These constraints
00153   // are managed using the ConstraintManager associated with a ProgramStateManager.
00154   // As constraints gradually accrue on symbolic values, added constraints
00155   // may conflict and indicate that a state is infeasible (as no real values
00156   // could satisfy all the constraints).  This is the principal mechanism
00157   // for modeling path-sensitivity in ExprEngine/ProgramState.
00158   //
00159   // Various "assume" methods form the interface for adding constraints to
00160   // symbolic values.  A call to 'assume' indicates an assumption being placed
00161   // on one or symbolic values.  'assume' methods take the following inputs:
00162   //
00163   //  (1) A ProgramState object representing the current state.
00164   //
00165   //  (2) The assumed constraint (which is specific to a given "assume" method).
00166   //
00167   //  (3) A binary value "Assumption" that indicates whether the constraint is
00168   //      assumed to be true or false.
00169   //
00170   // The output of "assume*" is a new ProgramState object with the added constraints.
00171   // If no new state is feasible, NULL is returned.
00172   //
00173 
00174   /// Assumes that the value of \p cond is zero (if \p assumption is "false")
00175   /// or non-zero (if \p assumption is "true").
00176   ///
00177   /// This returns a new state with the added constraint on \p cond.
00178   /// If no new state is feasible, NULL is returned.
00179   ProgramStateRef assume(DefinedOrUnknownSVal cond, bool assumption) const;
00180 
00181   /// Assumes both "true" and "false" for \p cond, and returns both
00182   /// corresponding states (respectively).
00183   ///
00184   /// This is more efficient than calling assume() twice. Note that one (but not
00185   /// both) of the returned states may be NULL.
00186   std::pair<ProgramStateRef, ProgramStateRef>
00187   assume(DefinedOrUnknownSVal cond) const;
00188 
00189   ProgramStateRef assumeInBound(DefinedOrUnknownSVal idx,
00190                                DefinedOrUnknownSVal upperBound,
00191                                bool assumption,
00192                                QualType IndexType = QualType()) const;
00193   
00194   /// \brief Check if the given SVal is constrained to zero or is a zero
00195   ///        constant.
00196   ConditionTruthVal isNull(SVal V) const;
00197   
00198   /// Utility method for getting regions.
00199   const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const;
00200 
00201   //==---------------------------------------------------------------------==//
00202   // Binding and retrieving values to/from the environment and symbolic store.
00203   //==---------------------------------------------------------------------==//
00204 
00205   /// Create a new state by binding the value 'V' to the statement 'S' in the
00206   /// state's environment.
00207   ProgramStateRef BindExpr(const Stmt *S, const LocationContext *LCtx,
00208                                SVal V, bool Invalidate = true) const;
00209 
00210   ProgramStateRef bindLoc(Loc location,
00211                           SVal V,
00212                           bool notifyChanges = true) const;
00213 
00214   ProgramStateRef bindLoc(SVal location, SVal V) const;
00215 
00216   ProgramStateRef bindDefault(SVal loc, SVal V) const;
00217 
00218   ProgramStateRef killBinding(Loc LV) const;
00219 
00220   /// \brief Returns the state with bindings for the given regions
00221   ///  cleared from the store.
00222   ///
00223   /// Optionally invalidates global regions as well.
00224   ///
00225   /// \param Regions the set of regions to be invalidated.
00226   /// \param E the expression that caused the invalidation.
00227   /// \param BlockCount The number of times the current basic block has been
00228   //         visited.
00229   /// \param CausesPointerEscape the flag is set to true when
00230   ///        the invalidation entails escape of a symbol (representing a
00231   ///        pointer). For example, due to it being passed as an argument in a
00232   ///        call.
00233   /// \param IS the set of invalidated symbols.
00234   /// \param Call if non-null, the invalidated regions represent parameters to
00235   ///        the call and should be considered directly invalidated.
00236   /// \param ITraits information about special handling for a particular 
00237   ///        region/symbol.
00238   ProgramStateRef
00239   invalidateRegions(ArrayRef<const MemRegion *> Regions, const Expr *E,
00240                     unsigned BlockCount, const LocationContext *LCtx,
00241                     bool CausesPointerEscape, InvalidatedSymbols *IS = nullptr,
00242                     const CallEvent *Call = nullptr,
00243                     RegionAndSymbolInvalidationTraits *ITraits = nullptr) const;
00244 
00245   ProgramStateRef
00246   invalidateRegions(ArrayRef<SVal> Regions, const Expr *E,
00247                     unsigned BlockCount, const LocationContext *LCtx,
00248                     bool CausesPointerEscape, InvalidatedSymbols *IS = nullptr,
00249                     const CallEvent *Call = nullptr,
00250                     RegionAndSymbolInvalidationTraits *ITraits = nullptr) const;
00251 
00252   /// enterStackFrame - Returns the state for entry to the given stack frame,
00253   ///  preserving the current state.
00254   ProgramStateRef enterStackFrame(const CallEvent &Call,
00255                                   const StackFrameContext *CalleeCtx) const;
00256 
00257   /// Get the lvalue for a variable reference.
00258   Loc getLValue(const VarDecl *D, const LocationContext *LC) const;
00259 
00260   Loc getLValue(const CompoundLiteralExpr *literal, 
00261                 const LocationContext *LC) const;
00262 
00263   /// Get the lvalue for an ivar reference.
00264   SVal getLValue(const ObjCIvarDecl *decl, SVal base) const;
00265 
00266   /// Get the lvalue for a field reference.
00267   SVal getLValue(const FieldDecl *decl, SVal Base) const;
00268 
00269   /// Get the lvalue for an indirect field reference.
00270   SVal getLValue(const IndirectFieldDecl *decl, SVal Base) const;
00271 
00272   /// Get the lvalue for an array index.
00273   SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const;
00274 
00275   /// Returns the SVal bound to the statement 'S' in the state's environment.
00276   SVal getSVal(const Stmt *S, const LocationContext *LCtx) const;
00277   
00278   SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const;
00279 
00280   /// \brief Return the value bound to the specified location.
00281   /// Returns UnknownVal() if none found.
00282   SVal getSVal(Loc LV, QualType T = QualType()) const;
00283 
00284   /// Returns the "raw" SVal bound to LV before any value simplfication.
00285   SVal getRawSVal(Loc LV, QualType T= QualType()) const;
00286 
00287   /// \brief Return the value bound to the specified location.
00288   /// Returns UnknownVal() if none found.
00289   SVal getSVal(const MemRegion* R) const;
00290 
00291   SVal getSValAsScalarOrLoc(const MemRegion *R) const;
00292   
00293   /// \brief Visits the symbols reachable from the given SVal using the provided
00294   /// SymbolVisitor.
00295   ///
00296   /// This is a convenience API. Consider using ScanReachableSymbols class
00297   /// directly when making multiple scans on the same state with the same
00298   /// visitor to avoid repeated initialization cost.
00299   /// \sa ScanReachableSymbols
00300   bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const;
00301   
00302   /// \brief Visits the symbols reachable from the SVals in the given range
00303   /// using the provided SymbolVisitor.
00304   bool scanReachableSymbols(const SVal *I, const SVal *E,
00305                             SymbolVisitor &visitor) const;
00306   
00307   /// \brief Visits the symbols reachable from the regions in the given
00308   /// MemRegions range using the provided SymbolVisitor.
00309   bool scanReachableSymbols(const MemRegion * const *I, 
00310                             const MemRegion * const *E,
00311                             SymbolVisitor &visitor) const;
00312 
00313   template <typename CB> CB scanReachableSymbols(SVal val) const;
00314   template <typename CB> CB scanReachableSymbols(const SVal *beg,
00315                                                  const SVal *end) const;
00316   
00317   template <typename CB> CB
00318   scanReachableSymbols(const MemRegion * const *beg,
00319                        const MemRegion * const *end) const;
00320 
00321   /// Create a new state in which the statement is marked as tainted.
00322   ProgramStateRef addTaint(const Stmt *S, const LocationContext *LCtx,
00323                                TaintTagType Kind = TaintTagGeneric) const;
00324 
00325   /// Create a new state in which the symbol is marked as tainted.
00326   ProgramStateRef addTaint(SymbolRef S,
00327                                TaintTagType Kind = TaintTagGeneric) const;
00328 
00329   /// Create a new state in which the region symbol is marked as tainted.
00330   ProgramStateRef addTaint(const MemRegion *R,
00331                                TaintTagType Kind = TaintTagGeneric) const;
00332 
00333   /// Check if the statement is tainted in the current state.
00334   bool isTainted(const Stmt *S, const LocationContext *LCtx,
00335                  TaintTagType Kind = TaintTagGeneric) const;
00336   bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const;
00337   bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const;
00338   bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const;
00339 
00340   /// \brief Get dynamic type information for a region.
00341   DynamicTypeInfo getDynamicTypeInfo(const MemRegion *Reg) const;
00342 
00343   /// \brief Set dynamic type information of the region; return the new state.
00344   ProgramStateRef setDynamicTypeInfo(const MemRegion *Reg,
00345                                      DynamicTypeInfo NewTy) const;
00346 
00347   /// \brief Set dynamic type information of the region; return the new state.
00348   ProgramStateRef setDynamicTypeInfo(const MemRegion *Reg,
00349                                      QualType NewTy,
00350                                      bool CanBeSubClassed = true) const {
00351     return setDynamicTypeInfo(Reg, DynamicTypeInfo(NewTy, CanBeSubClassed));
00352   }
00353 
00354   //==---------------------------------------------------------------------==//
00355   // Accessing the Generic Data Map (GDM).
00356   //==---------------------------------------------------------------------==//
00357 
00358   void *const* FindGDM(void *K) const;
00359 
00360   template<typename T>
00361   ProgramStateRef add(typename ProgramStateTrait<T>::key_type K) const;
00362 
00363   template <typename T>
00364   typename ProgramStateTrait<T>::data_type
00365   get() const {
00366     return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex()));
00367   }
00368 
00369   template<typename T>
00370   typename ProgramStateTrait<T>::lookup_type
00371   get(typename ProgramStateTrait<T>::key_type key) const {
00372     void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
00373     return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key);
00374   }
00375 
00376   template <typename T>
00377   typename ProgramStateTrait<T>::context_type get_context() const;
00378 
00379 
00380   template<typename T>
00381   ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K) const;
00382 
00383   template<typename T>
00384   ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K,
00385                         typename ProgramStateTrait<T>::context_type C) const;
00386   template <typename T>
00387   ProgramStateRef remove() const;
00388 
00389   template<typename T>
00390   ProgramStateRef set(typename ProgramStateTrait<T>::data_type D) const;
00391 
00392   template<typename T>
00393   ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
00394                      typename ProgramStateTrait<T>::value_type E) const;
00395 
00396   template<typename T>
00397   ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
00398                      typename ProgramStateTrait<T>::value_type E,
00399                      typename ProgramStateTrait<T>::context_type C) const;
00400 
00401   template<typename T>
00402   bool contains(typename ProgramStateTrait<T>::key_type key) const {
00403     void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
00404     return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key);
00405   }
00406 
00407   // Pretty-printing.
00408   void print(raw_ostream &Out, const char *nl = "\n",
00409              const char *sep = "") const;
00410   void printDOT(raw_ostream &Out) const;
00411   void printTaint(raw_ostream &Out, const char *nl = "\n",
00412                   const char *sep = "") const;
00413 
00414   void dump() const;
00415   void dumpTaint() const;
00416 
00417 private:
00418   friend void ProgramStateRetain(const ProgramState *state);
00419   friend void ProgramStateRelease(const ProgramState *state);
00420 
00421   /// \sa invalidateValues()
00422   /// \sa invalidateRegions()
00423   ProgramStateRef
00424   invalidateRegionsImpl(ArrayRef<SVal> Values,
00425                         const Expr *E, unsigned BlockCount,
00426                         const LocationContext *LCtx,
00427                         bool ResultsInSymbolEscape,
00428                         InvalidatedSymbols *IS,
00429                         RegionAndSymbolInvalidationTraits *HTraits,
00430                         const CallEvent *Call) const;
00431 };
00432 
00433 //===----------------------------------------------------------------------===//
00434 // ProgramStateManager - Factory object for ProgramStates.
00435 //===----------------------------------------------------------------------===//
00436 
00437 class ProgramStateManager {
00438   friend class ProgramState;
00439   friend void ProgramStateRelease(const ProgramState *state);
00440 private:
00441   /// Eng - The SubEngine that owns this state manager.
00442   SubEngine *Eng; /* Can be null. */
00443 
00444   EnvironmentManager                   EnvMgr;
00445   std::unique_ptr<StoreManager>        StoreMgr;
00446   std::unique_ptr<ConstraintManager>   ConstraintMgr;
00447 
00448   ProgramState::GenericDataMap::Factory     GDMFactory;
00449 
00450   typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy;
00451   GDMContextsTy GDMContexts;
00452 
00453   /// StateSet - FoldingSet containing all the states created for analyzing
00454   ///  a particular function.  This is used to unique states.
00455   llvm::FoldingSet<ProgramState> StateSet;
00456 
00457   /// Object that manages the data for all created SVals.
00458   std::unique_ptr<SValBuilder> svalBuilder;
00459 
00460   /// Manages memory for created CallEvents.
00461   std::unique_ptr<CallEventManager> CallEventMgr;
00462 
00463   /// A BumpPtrAllocator to allocate states.
00464   llvm::BumpPtrAllocator &Alloc;
00465   
00466   /// A vector of ProgramStates that we can reuse.
00467   std::vector<ProgramState *> freeStates;
00468 
00469 public:
00470   ProgramStateManager(ASTContext &Ctx,
00471                  StoreManagerCreator CreateStoreManager,
00472                  ConstraintManagerCreator CreateConstraintManager,
00473                  llvm::BumpPtrAllocator& alloc,
00474                  SubEngine *subeng);
00475 
00476   ~ProgramStateManager();
00477 
00478   ProgramStateRef getInitialState(const LocationContext *InitLoc);
00479 
00480   ASTContext &getContext() { return svalBuilder->getContext(); }
00481   const ASTContext &getContext() const { return svalBuilder->getContext(); }
00482 
00483   BasicValueFactory &getBasicVals() {
00484     return svalBuilder->getBasicValueFactory();
00485   }
00486 
00487   SValBuilder &getSValBuilder() {
00488     return *svalBuilder;
00489   }
00490 
00491   SymbolManager &getSymbolManager() {
00492     return svalBuilder->getSymbolManager();
00493   }
00494   const SymbolManager &getSymbolManager() const {
00495     return svalBuilder->getSymbolManager();
00496   }
00497 
00498   llvm::BumpPtrAllocator& getAllocator() { return Alloc; }
00499 
00500   MemRegionManager& getRegionManager() {
00501     return svalBuilder->getRegionManager();
00502   }
00503   const MemRegionManager& getRegionManager() const {
00504     return svalBuilder->getRegionManager();
00505   }
00506 
00507   CallEventManager &getCallEventManager() { return *CallEventMgr; }
00508 
00509   StoreManager& getStoreManager() { return *StoreMgr; }
00510   ConstraintManager& getConstraintManager() { return *ConstraintMgr; }
00511   SubEngine* getOwningEngine() { return Eng; }
00512 
00513   ProgramStateRef removeDeadBindings(ProgramStateRef St,
00514                                     const StackFrameContext *LCtx,
00515                                     SymbolReaper& SymReaper);
00516 
00517 public:
00518 
00519   SVal ArrayToPointer(Loc Array, QualType ElementTy) {
00520     return StoreMgr->ArrayToPointer(Array, ElementTy);
00521   }
00522 
00523   // Methods that manipulate the GDM.
00524   ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data);
00525   ProgramStateRef removeGDM(ProgramStateRef state, void *Key);
00526 
00527   // Methods that query & manipulate the Store.
00528 
00529   void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) {
00530     StoreMgr->iterBindings(state->getStore(), F);
00531   }
00532 
00533   ProgramStateRef getPersistentState(ProgramState &Impl);
00534   ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState,
00535                                            ProgramStateRef GDMState);
00536 
00537   bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) {
00538     return S1->Env == S2->Env;
00539   }
00540 
00541   bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) {
00542     return S1->store == S2->store;
00543   }
00544 
00545   //==---------------------------------------------------------------------==//
00546   // Generic Data Map methods.
00547   //==---------------------------------------------------------------------==//
00548   //
00549   // ProgramStateManager and ProgramState support a "generic data map" that allows
00550   // different clients of ProgramState objects to embed arbitrary data within a
00551   // ProgramState object.  The generic data map is essentially an immutable map
00552   // from a "tag" (that acts as the "key" for a client) and opaque values.
00553   // Tags/keys and values are simply void* values.  The typical way that clients
00554   // generate unique tags are by taking the address of a static variable.
00555   // Clients are responsible for ensuring that data values referred to by a
00556   // the data pointer are immutable (and thus are essentially purely functional
00557   // data).
00558   //
00559   // The templated methods below use the ProgramStateTrait<T> class
00560   // to resolve keys into the GDM and to return data values to clients.
00561   //
00562 
00563   // Trait based GDM dispatch.
00564   template <typename T>
00565   ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) {
00566     return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
00567                   ProgramStateTrait<T>::MakeVoidPtr(D));
00568   }
00569 
00570   template<typename T>
00571   ProgramStateRef set(ProgramStateRef st,
00572                      typename ProgramStateTrait<T>::key_type K,
00573                      typename ProgramStateTrait<T>::value_type V,
00574                      typename ProgramStateTrait<T>::context_type C) {
00575 
00576     return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
00577      ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C)));
00578   }
00579 
00580   template <typename T>
00581   ProgramStateRef add(ProgramStateRef st,
00582                      typename ProgramStateTrait<T>::key_type K,
00583                      typename ProgramStateTrait<T>::context_type C) {
00584     return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
00585         ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C)));
00586   }
00587 
00588   template <typename T>
00589   ProgramStateRef remove(ProgramStateRef st,
00590                         typename ProgramStateTrait<T>::key_type K,
00591                         typename ProgramStateTrait<T>::context_type C) {
00592 
00593     return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
00594      ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C)));
00595   }
00596 
00597   template <typename T>
00598   ProgramStateRef remove(ProgramStateRef st) {
00599     return removeGDM(st, ProgramStateTrait<T>::GDMIndex());
00600   }
00601 
00602   void *FindGDMContext(void *index,
00603                        void *(*CreateContext)(llvm::BumpPtrAllocator&),
00604                        void  (*DeleteContext)(void*));
00605 
00606   template <typename T>
00607   typename ProgramStateTrait<T>::context_type get_context() {
00608     void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(),
00609                              ProgramStateTrait<T>::CreateContext,
00610                              ProgramStateTrait<T>::DeleteContext);
00611 
00612     return ProgramStateTrait<T>::MakeContext(p);
00613   }
00614 
00615   void EndPath(ProgramStateRef St) {
00616     ConstraintMgr->EndPath(St);
00617   }
00618 };
00619 
00620 
00621 //===----------------------------------------------------------------------===//
00622 // Out-of-line method definitions for ProgramState.
00623 //===----------------------------------------------------------------------===//
00624 
00625 inline ConstraintManager &ProgramState::getConstraintManager() const {
00626   return stateMgr->getConstraintManager();
00627 }
00628   
00629 inline const VarRegion* ProgramState::getRegion(const VarDecl *D,
00630                                                 const LocationContext *LC) const 
00631 {
00632   return getStateManager().getRegionManager().getVarRegion(D, LC);
00633 }
00634 
00635 inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond,
00636                                       bool Assumption) const {
00637   if (Cond.isUnknown())
00638     return this;
00639 
00640   return getStateManager().ConstraintMgr
00641       ->assume(this, Cond.castAs<DefinedSVal>(), Assumption);
00642 }
00643   
00644 inline std::pair<ProgramStateRef , ProgramStateRef >
00645 ProgramState::assume(DefinedOrUnknownSVal Cond) const {
00646   if (Cond.isUnknown())
00647     return std::make_pair(this, this);
00648 
00649   return getStateManager().ConstraintMgr
00650       ->assumeDual(this, Cond.castAs<DefinedSVal>());
00651 }
00652 
00653 inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V) const {
00654   if (Optional<Loc> L = LV.getAs<Loc>())
00655     return bindLoc(*L, V);
00656   return this;
00657 }
00658 
00659 inline Loc ProgramState::getLValue(const VarDecl *VD,
00660                                const LocationContext *LC) const {
00661   return getStateManager().StoreMgr->getLValueVar(VD, LC);
00662 }
00663 
00664 inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal,
00665                                const LocationContext *LC) const {
00666   return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC);
00667 }
00668 
00669 inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const {
00670   return getStateManager().StoreMgr->getLValueIvar(D, Base);
00671 }
00672 
00673 inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const {
00674   return getStateManager().StoreMgr->getLValueField(D, Base);
00675 }
00676 
00677 inline SVal ProgramState::getLValue(const IndirectFieldDecl *D,
00678                                     SVal Base) const {
00679   StoreManager &SM = *getStateManager().StoreMgr;
00680   for (const auto *I : D->chain()) {
00681     Base = SM.getLValueField(cast<FieldDecl>(I), Base);
00682   }
00683 
00684   return Base;
00685 }
00686 
00687 inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{
00688   if (Optional<NonLoc> N = Idx.getAs<NonLoc>())
00689     return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base);
00690   return UnknownVal();
00691 }
00692 
00693 inline SVal ProgramState::getSVal(const Stmt *Ex,
00694                                   const LocationContext *LCtx) const{
00695   return Env.getSVal(EnvironmentEntry(Ex, LCtx),
00696                      *getStateManager().svalBuilder);
00697 }
00698 
00699 inline SVal
00700 ProgramState::getSValAsScalarOrLoc(const Stmt *S,
00701                                    const LocationContext *LCtx) const {
00702   if (const Expr *Ex = dyn_cast<Expr>(S)) {
00703     QualType T = Ex->getType();
00704     if (Ex->isGLValue() || Loc::isLocType(T) ||
00705         T->isIntegralOrEnumerationType())
00706       return getSVal(S, LCtx);
00707   }
00708 
00709   return UnknownVal();
00710 }
00711 
00712 inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const {
00713   return getStateManager().StoreMgr->getBinding(getStore(), LV, T);
00714 }
00715 
00716 inline SVal ProgramState::getSVal(const MemRegion* R) const {
00717   return getStateManager().StoreMgr->getBinding(getStore(),
00718                                                 loc::MemRegionVal(R));
00719 }
00720 
00721 inline BasicValueFactory &ProgramState::getBasicVals() const {
00722   return getStateManager().getBasicVals();
00723 }
00724 
00725 inline SymbolManager &ProgramState::getSymbolManager() const {
00726   return getStateManager().getSymbolManager();
00727 }
00728 
00729 template<typename T>
00730 ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const {
00731   return getStateManager().add<T>(this, K, get_context<T>());
00732 }
00733 
00734 template <typename T>
00735 typename ProgramStateTrait<T>::context_type ProgramState::get_context() const {
00736   return getStateManager().get_context<T>();
00737 }
00738 
00739 template<typename T>
00740 ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const {
00741   return getStateManager().remove<T>(this, K, get_context<T>());
00742 }
00743 
00744 template<typename T>
00745 ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K,
00746                                typename ProgramStateTrait<T>::context_type C) const {
00747   return getStateManager().remove<T>(this, K, C);
00748 }
00749 
00750 template <typename T>
00751 ProgramStateRef ProgramState::remove() const {
00752   return getStateManager().remove<T>(this);
00753 }
00754 
00755 template<typename T>
00756 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const {
00757   return getStateManager().set<T>(this, D);
00758 }
00759 
00760 template<typename T>
00761 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
00762                             typename ProgramStateTrait<T>::value_type E) const {
00763   return getStateManager().set<T>(this, K, E, get_context<T>());
00764 }
00765 
00766 template<typename T>
00767 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
00768                             typename ProgramStateTrait<T>::value_type E,
00769                             typename ProgramStateTrait<T>::context_type C) const {
00770   return getStateManager().set<T>(this, K, E, C);
00771 }
00772 
00773 template <typename CB>
00774 CB ProgramState::scanReachableSymbols(SVal val) const {
00775   CB cb(this);
00776   scanReachableSymbols(val, cb);
00777   return cb;
00778 }
00779   
00780 template <typename CB>
00781 CB ProgramState::scanReachableSymbols(const SVal *beg, const SVal *end) const {
00782   CB cb(this);
00783   scanReachableSymbols(beg, end, cb);
00784   return cb;
00785 }
00786 
00787 template <typename CB>
00788 CB ProgramState::scanReachableSymbols(const MemRegion * const *beg,
00789                                  const MemRegion * const *end) const {
00790   CB cb(this);
00791   scanReachableSymbols(beg, end, cb);
00792   return cb;
00793 }
00794 
00795 /// \class ScanReachableSymbols
00796 /// A Utility class that allows to visit the reachable symbols using a custom
00797 /// SymbolVisitor.
00798 class ScanReachableSymbols {
00799   typedef llvm::DenseSet<const void*> VisitedItems;
00800 
00801   VisitedItems visited;
00802   ProgramStateRef state;
00803   SymbolVisitor &visitor;
00804 public:
00805 
00806   ScanReachableSymbols(ProgramStateRef st, SymbolVisitor& v)
00807     : state(st), visitor(v) {}
00808 
00809   bool scan(nonloc::LazyCompoundVal val);
00810   bool scan(nonloc::CompoundVal val);
00811   bool scan(SVal val);
00812   bool scan(const MemRegion *R);
00813   bool scan(const SymExpr *sym);
00814 };
00815 
00816 } // end ento namespace
00817 
00818 } // end clang namespace
00819 
00820 #endif